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The End of the Line Walkthrough: Of
Dead Island 2

The End of the Line Walkthrough: Of

Follow our Dead Island 2: The End of the Line walkthrough to navigate the metro, solve puzzles, and defeat tough zombies like the Metro Engineer.

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Follow our Dead Island 2: The End of the Line walkthrough to navigate the metro, solve puzzles, and defeat tough zombies like the Metro Engineer.

Walkthrough
  1. 1
    Prepare: Before starting, grab the Hazardous Perk Blueprint from the Workbench, craft med kits, and repair weapons.
  2. 2
    Equalize the Pressure Puzzle:
    • Find the valve handle in the metal fence area on the left.
  3. 3
    Take the handle to the second gas pipe valve on the right (yellow pipes).
  4. 4
    Install and spin the handle to turn off one gas flow.
  5. 5
    Jump over the now-safe fiery floor to the valve and interact for 10 points.
  6. 6
    Jump back and interact with the first gas pipe valve for 20 points.
  7. 7
    Defeat the Fireproof zombies that spawn.
  8. 8
    Head back into the fenced room and use the water pipe for 50 points to complete the puzzle.
  9. 9
    Metro Navigation:
    • Proceed down the tracks, being cautious of traps in metro train carriages. Use jerry cans or throwables to safely loot them.
  10. 10
    Enter a vent and follow it to the next area.
  11. 11
    Prepare to fight a Vicious Butcher (immune to bleeding and frontal attacks when its arms are up).
  12. 12
    Follow the mission marker to a small passageway.
  13. 13
    Beware of a Burster at the back.
  14. 14
    Enter a larger metro area.
  15. 15
    Dealing with Apex Variants:
    • Prepare for Engineers, Screamers, and a horde.
  16. 16
    Use Meat Bait Curveball to distract zombies.
  17. 17
    Use a ranged weapon (without electric mods) against the Volatile Screamer.
  18. 18
    Use explosives like Pipebombs or Nailbombs.
  19. 19
    Fight the Metro Engineer: it has a spin, ground pound, and ranged chest attack. Use cover and Fury mode for high Force damage. It drops the Maintenance Area key.
  20. 20
    Further Metro Exploration:
    • Continue down the tracks, encountering a few zombies.
  21. 21
    Briefly meet up with Emma, Sam B, and Patton.
  22. 22
    Enter a new carriage and a larger section with Burning Zombies.
  23. 23
    Find the "Commuting" journal near a dangling yellow metro train.
  24. 24
    Locate another Fuse box.
  25. 25
    Final Hurdle:
    • Enter the palace area, facing firefighter walkers and a Burning Crusher.
  26. 26
    Use nearby water bottles to extinguish fires.
  27. 27
    Navigate through a train cart.
  28. 28
    In a wider area, find a dead Shambler with the Seismic Stomp Skill Card next to it.
  29. 29
    Restore Power:
    • Enter a flooded room to activate power for the CDC quarantine doors.
  30. 30
    A Volatile Screamer will appear. Interrupt its scream with a charge or dash.
  31. 31
    Take out its arms to stop flailing. It drops the Voltaic Scream Skill Card.
Tips
  • Craft med kits and repair weapons before the "Equalize the Pressure" section due to limited workbenches and heavy combat.
  • Be cautious of traps in metro train carriages; use throwables to detonate them safely.
  • Against the Vicious Butcher, avoid attacking when its arms are up.
  • Against the Volatile Screamer, use a ranged weapon without electric mods.
  • Use the Meat Bait Curveball to distract zombies during the Engineer fight.
  • Use cover (pillars, trains) against the Metro Engineer's ranged attack.
  • Fury mode can be effective against the Metro Engineer for high Force damage.
  • Interrupt the Volatile Screamer's scream with a charge or dash.
  • Hazardous Perk Blueprint (early in the mission).
  • Maintenance Area key (from Metro Engineer).
  • Seismic Stomp Skill Card (near a dead Shambler).
  • Voltaic Scream Skill Card (from Volatile Screamer).

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