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Final Fantasy Type-0 HD

Final Fantasy Type-0 HD

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Welcome to Final Fantasy Type-0 HD! This action RPG throws you into the shoes of Class Zero, a group of twelve young cadets attending a prestigious military academy in the land of Orience. You'll lead these cadets through intense, real-time combat missions, utilizing a variety of unique characters and their distinct magical abilities. The story unfolds across multiple playthroughs, with each cycle presenting new opportunities and challenges as you fight for survival against the invading Milites Empire.

This guide is your essential companion to mastering Class Zero's journey. We'll help you navigate the complexities of the game, from understanding the mission structure and combat mechanics to uncovering all the secrets hidden within Orience. Whether you're aiming to achieve Gold Medals on every mission, unlock all the game's endings, or simply want to understand the intricate narrative, we've got you covered. Prepare to face powerful enemies, make difficult choices, and experience the full scope of Type-0 HD.

2nd Playthrough: New Game

Ready for a New Game+ in Final Fantasy Type-0 HD? Learn how to start your second playthrough, what carries over, and the brutal Finis difficulty.

So, you've beaten the final mission and saved your game? Awesome! Now, to kick off your second playthrough, just load that save file you created. The cool thing is, almost everything you accomplished in your first run carries over. This means all those conversations you had and events you triggered? They're still there. Plus, characters you've spoken to before will now have a little tick mark above their heads. Chatting with them again won't cost you any precious Free Time, opening up more story events you might have missed.

A second playthrough also spices things up with more missions sprinkled throughout the chapters. You'll even get to make choices during the final mission of each chapter, usually marked with a (NG+) in the mission list. These choices can lead to different outcomes, so keep an eye out for them!

But wait, there's more! You also unlock Finis difficulty. This is the game's ultimate challenge, where enemies are a staggering 50 levels higher than their normal Cadet or Officer counterparts. To make things even tougher, you can only bring a single character into most missions – no backup, no reserves. You'll be going solo for the most part, which is a serious test of skill. To top it all off, every enemy enters a permanent Rage status, making them incredibly fast and powerful. Finis difficulty is definitely not for the faint of heart; it's designed for the true hardcore players looking for the ultimate test!

2nd Playthrough: New Game 2

Begin your second playthrough of Final Fantasy Type-0 HD with all your progress intact. Unlock new missions, events, and the challenging Finis difficulty.

Walkthrough
  1. 1
    Load the save file from completing the final mission in Chapter 8.
  2. 2
    Begin your second playthrough (New Game+).
Tips
  • Characters you've spoken to in a previous playthrough will have a tick mark over their heads. Talking to them again does not consume free time, allowing you to view more events.
  • A second playthrough adds more missions throughout the chapters, often presenting a choice between two options for the final mission of each chapter (marked with (NG+)).
  • You unlock Finis difficulty, the hardest setting.

3rd Playthrough

Ready for a third run in Final Fantasy Type-0 HD? Discover the optional superboss, its locations, and how to unlock ultimate weapons for your characters.

So, you've beaten the game once and then tackled New Game Plus. Now you're diving into a third playthrough of Final Fantasy Type-0 HD! This time around, the main draw is an optional superboss that you can take on. It's a pretty cool challenge that offers a unique reward.

Walkthrough
  1. 1
    Find the Portals: The superboss is hidden behind one of four different portals scattered across the overworld. These portals will randomly suck in one of your characters for a one-on-one battle.
  2. 2
    The Boss Fight: Once a character is pulled into a portal, you'll face the boss alone. It's a tough fight, but beating it is key to getting ultimate weapons.
  3. 3
    Ultimate Weapons: Successfully defeating the boss in this solo encounter will grant that specific character their ultimate weapon.
Tips
  • Portal Locations: Keep an eye out for these four spots: Black Tortoise Crevasse (near the giant crater), near the Militesi Capital in the Azurr region, near the royal palace in Rilochy Province, and in the Innsmouth region.
  • Location Order: The portals will appear in the order they're listed above, and then they'll cycle back.
  • Spawning: There's no known trick to making the portals appear faster, but they can show up as early as Chapter 4, during Free Time 4.2 when you're at the Deserted House.
  • Reward: Remember, the main reason to hunt this boss is for those powerful ultimate weapons that make your characters even stronger.

A Charge on the Border

Master the 'A Charge on the Border' mission in Final Fantasy Type-0 HD. Learn S-Rank requirements, walkthroughs for capturing Alerion and Renown, and essential tips.

Walkthrough
  1. 1
    Capture Domain 1, destroying the nearby Autoturret first.
  2. 2
    Immediately destroy the Mid-Sized Carrier attacking Domain 2.
  3. 3
    Defend Domain 2 from enemy units, including an Autoturret in the woods.
  4. 4
    Once Domain 2 is secured, gain control of its troops and deploy Ryo Units (weaker than normal units).
  5. 5
    Break down the energy wall at Alerion and invade.
  6. 6
    A five-minute timer starts. Interact with machines in each area to disable enemy communication, while fighting Imperial Troopers, Supersoldiers, and a Nymurod. Troopers and Supersoldiers respawn.
  7. 7
    In the second area, defeat Heavy Gunners, Imperial Troopers, and Coeurls. Disable the tower on crates.
  8. 8
    In the third area, fight Imperial Troopers and Supersoldiers. Deactivate two towers, then defeat the enemy commander. Ignore Panjandrums.
  9. 9
    Focus on capturing Domain 4 and Renown. Another Mid-Sized Carrier and the Imperial Dreadnought will appear. Ignore the Dreadnought and destroy the Carrier.
  10. 10
    The Dreadnought will capture one of your domains (not your home base).
  11. 11
    Intercept Helldivers from Renown, potentially by recapturing Domain 1 from Domain 2.
  12. 12
    Once under control, invade Renown.
  13. 13
    In the first Renown area, defeat Imperial Troopers and a Striker unit.
  14. 14
    In the second area, defeat Heavy Gunners, Imperial Troopers, and an enemy commander.
  15. 15
    In the third area, defeat the enemy commander (Supersoldier), Strikers behind barriers, RPG Gunners in towers, and Imperial Troopers.
  16. 16
    In the final Renown area, defeat Heavy Gunners (in towers and on ground) and Imperial Troopers on crates. Defeat the final enemy commander to finish the mission.
Tips
  • The Imperial Dreadnought will capture one of your strongholds regardless of your actions.
  • Helldivers from Renown can retake Domain 4, so be prepared to defend your captured areas.
  • Focus on the objectives and commanders, ignoring less critical enemies like Panjandrums when possible.

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