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Operation Vulturnus (NG+)
Final Fantasy Type-0 HD

Operation Vulturnus (NG+)

Complete walkthrough for Operation Vulturnus (New Game Plus) in Final Fantasy Type-0 HD. Includes S-Rank requirements, walkthrough steps, tips, and rewards.

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Complete walkthrough for Operation Vulturnus (New Game Plus) in Final Fantasy Type-0 HD. Includes S-Rank requirements, walkthrough steps, tips, and rewards.

Walkthrough
  1. 1
    Begin on a mountain cliff trail, facing Bombs that explode when low on health.
  2. 2
    Encounter more Bombs and Ankhegs, which inflict poison with their ranged attacks.
  3. 3
    Objective: Avoid using magic with the leader for 1:00 to receive the Arctic Armlet. This area contains only Ankhegs.
  4. 4
    Fight Ankhegs and a Wingvern. Use ranged attacks or magic for the Wingvern, and aim for its Breaksight after it uses elemental shots.
  5. 5
    Face more Ankhegs and Bombs.
  6. 6
    A safe area with a recovery point, but no save.
  7. 7
    In Vermeil-Azure Cloister 1F, fight Dracoknights and Petrifeyes.
  8. 8
    In Eastern Atrium 2F, defeat Dracoknights and Pyronades. Defeating the first wave lowers an energy wall.
  9. 9
    Continue fighting Dracoknights in Western Atrium 2F, with a lone Petrifeye.
  10. 10
    In Eastern Cloister 3F, fight Creme Brulees (stronger Flame Flans) using Blizzard magic or waiting for Killsights. An endless wave of Dracoknights also appears.
  11. 11
    Objective: Deal at least 3500 damage to the Diepvern within 1:00 to receive Summon: Baalberith. This fight occurs in a small space with two Pyronades. King’s Point-Blank Shot or Trey’s charged attack are recommended.
  12. 12
    A safe area with a recovery point. Collect the Knowing Tag from a dead Dominion soldier.
  13. 13
    Objective: Defeat the Wingvern to drop an energy wall within 2:00 to receive Wildfire Whipblade. Fight Creme Brulees and a Wingvern beyond a broken bridge in Western Atrium 4F. Take the western exit first.
  14. 14
    In Vermeil-Azure Cloister 4F, collect an item (Draco Medica or Aurum Medica) at the furthest end. Fight two Demonicorns and a named Dracoknight, followed by generic Dracoknights. Return to the previous room and go north.
  15. 15
    In Vermeil-Azure Atrium 3F, fight Dracoknights and two Wingverns. Use ranged attacks for the Wingverns. More Dracoknights, including a named one, appear near the exit.
  16. 16
    In Eastern Atrium 4F, an item can be collected if coming from the southeastern exit of Western Atrium 4F. Continue from the previous room to fight Dracoknights and a Wingvern.
  17. 17
    In Vermeil-Azure Cloister 5F, fight Demonicorns and Dracoknights, with reinforcements appearing after the initial wave.
  18. 18
    In Western Atrium 6F, fight Dracoknights, Pyronades, and Creme Brulees. Take the northeast exit.
  19. 19
    In Eastern Atrium 6F, defeat Pyronades and a Wingvern to dispel an energy wall. Fight more Pyronades and Dracoknights, including a named one. Use the other exit back to Western Atrium 6F to proceed.
  20. 20
    In Western Cloister 7F, fight Snowsquatches and Dracoknights. Concentrate on one Snowsquatch at a time. Cross the bridge to face another Snowsquatch and more Dracoknights. Take the north exit.
  21. 21
    Objective: Obtain classified info on the royal army within 2:00 to receive Megalixir. In Vermeil-Azure Atrium 6F, find the item on the upper level near wooden crates. Fight a Snowsquatch and Petrifeyes.
  22. 22
    In Eastern Cloister 7F, defeat a Behemash, then another that appears from the entrance.
  23. 23
    In Eastern Atrium 8F, a safe area with a recovery portal. Collect a Knowing Tag from a dead Dominion cadet.
  24. 24
    Cross the Vermeil-Azure Bridge, which has no enemies.
  25. 25
    Objective: Eliminate all the Pyronades within 1:00 to receive Elixir. In Skyview Courtyard, after a cutscene, fight a Flyvern with a Dragonier rider. Aim for Konoha's Breaksight when the Flyvern swoops or when it inhales for a breath attack. The mission ends after defeating either the Flyvern or Konoha.
Tips
  • For the Diepvern SO, King’s Point-Blank Shot or Trey’s fully charged regular attack are good options. Eidolons or squad commands can also be used.
  • For the Wingvern SO in Western Atrium 4F, ranged magic or a character with ranged attacks will be helpful.
  • For the classified info SO in Vermeil-Azure Atrium 6F, the item is on the upper level near wooden crates and can be hard to see due to bright light.
  • In the final battle, focus on Konoha's Breaksight when the Flyvern swoops or prepares a ground breath attack.

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