Learn how to harvest Phantoma in Final Fantasy Type-0 HD! Discover different Phantoma types, their drop rates, and how they're used to upgrade your magic spells.
Alright, let's talk about Phantoma in Final Fantasy Type-0 HD. Think of it as the world's life force, and it's absolutely crucial for using magic. You'll be able to extract it from defeated enemies, and it's your main resource for powering up your spells later on.
After you've depleted an enemy's HP, you'll need to lock onto their fallen body and hit the regular attack button. The prompt should say “Harvest Phantoma.” Do this, and you'll snag some Phantoma!
You'll be able to upgrade your magic at the Altocystarium. You can get there through a portal in the Hallway that leads to Classroom Zero, but thankfully, you can also access it from any save point, so it's pretty convenient.
Harvesting Phantoma isn't just for spell upgrades; it also restores a bit of your MP. Red, blue, and yellow Phantoma give you 8 MP back, green gives you 12 MP, and the rare purple Phantoma will restore a whopping 30 MP!
Now, the type of Phantoma you get depends on a couple of things: the enemy itself and how you defeat it. For instance, you might get different Phantoma from the same enemy if you take one down with a Killsight versus a regular attack.
The source material mentions that there are tiers within enemy groups, and while they might drop different colors, the core type of Phantoma is often the same, just better versions (like Magenta instead of Red). We'll break down the drops based on enemy type and how you defeat them:
Generic Enemies
These are your standard foes like soldiers, Coeurls, and Behemoths. If an enemy doesn't have a specific elemental affinity or fit into another special category, it's likely a Generic Enemy. There are five tiers in this group.
| Other | Killsight | Fire Attack | Ice Attack | Lightning Attack |
| White - 64.6% | Green - 52.9% | Red - 78.4% | Blue - 78.4% | Yellow - 78.4% |
| Red - 11.8% | Red - 15.7% | Green - 9.8% | Green - 9.8% | Green - 9.8% |
| Blue - 11.8% | Blue - 15.7% | Purple - 9.8% | Purple - 9.8% | Purple - 9.8% |
| Yellow - 11.8% | Yellow - 15.7% | Magenta - 2.0% | Cyan - 2.0% | Sepia - 2.0% |
Fire-Type Enemy
This category includes enemies that naturally wield fire, like Bombs and Flans. There are four tiers in this group.
| Other | Killsight |
| Red - 90.2% | Magenta - 78.4% |
| Yellow - 4.7% | Green - 9.8% |
| Green - 4.7% | Purple 9.8% |
| Ivory 0.4% | Ivory - 2.0% |
Ice-Type Enemy
Similar to Fire-Type enemies, this group includes foes like Bombs and Flans that are ice-based. There are four tiers here as well.
| Other | Killsight |
| Blue - 90.2% | Cyan - 78.4% |
| Red - 4.7% | Green - 9.8% |
| Green - 4.7% | Purple - 9.8% |
| Ivory - 0.4% | Ivory - 2.0% |
Lightning-Type Enemy
You guessed it – this covers enemies that use lightning attacks, such as Bombs and Flans. They also have four tiers.
| Other | Killsight |
| Yellow - 90.2% | Sepia - 78.4% |
| Red - 4.7% | Green - 9.8% |
| Green - 4.7% | Purple - 9.8% |
| Ivory - 0.4% | Ivory - 2.0% |
High-Level Enemy
It's not perfectly clear what defines a
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