Master the Great Master class in Fire Emblem Fates: Conquest! Learn about its Hoshidan monk role, stat growths, skills like Renewal and Countermagic, and weapon proficiencies.
Alright, let's talk about the Great Master class in Fire Emblem Fates: Conquest. This is a Hoshidan advanced class, and it's pretty unique because it's all about being an enlightened monk who can actually swing a naginata *and* use staves. Pretty cool combo, right?
When you're looking at the stat growths for the Great Master, you'll see they're a bit spread out. Health and Speed have a decent 15% growth, which is nice for survivability and doubling, but Strength is also 15%. Magic is a bit lower at 5%, so you're not going to be a primary offensive mage. Skill is also 5%, so accuracy might be a concern. Defense and Resistance are both 10%, meaning you're not exactly a frontline tank, but you're not paper-thin either.
Here's a quick rundown of the growths:
| Stat | Growth Rate |
| Health | 10% |
| Strength | 15% |
| Magic | 5% |
| Skill | 5% |
| Speed | 15% |
| Luck | 15% |
| Defense | 10% |
| Resistance | 10% |
Weapon-wise, the Great Master is pretty versatile. They can use Naginata/Lances, which are great for mid-range combat, and they can also wield Rods/Staves, making them excellent healers and support units.
Now, let's get to the really good stuff: the skills. The Great Master comes with two fantastic skills:
- Renewal: This is awesome! At the start of each of your turns, you'll recover 30% of your HP. This stacks with other healing abilities, making your unit incredibly self-sufficient and hard to take down.
- Countermagic: This skill is a lifesaver against mages. If an enemy initiates combat and hits you with magic, they'll take the same amount of damage back. Unlike the regular 'Counter' skill, this works even against ranged magic attacks, so those pesky mages who try to chip away at you from afar will get a nasty surprise.
Honestly, while the Great Master and its female counterpart, the Priestess, might seem a bit unusual given most healers lean heavily into magic, they're definitely worth considering. Even if you don't plan on staying in this class long-term, it's a fantastic stepping stone. Those two skills, Renewal and Countermagic, are incredibly powerful and can really benefit a unit, whether you're using them for their healing capabilities or their unique combat potential with naginatas.
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