Guide to defeating King Garon and his forces in Chapter 27: The Empty King of Fire Emblem Fates: Conquest. Learn enemy placements, strategies, and tips for victory.
Alright, let's dive into Chapter 27, also known as "The Empty King." This chapter throws you into a situation where you'll need to carefully position your units to deal with some tough enemies before facing off against King Garon himself. The map might look a bit intimidating with enemies spread out, but we'll break it down so you can handle it.
- 1Initial Deployment: You have six units to place, three on the left and three on the right, near some max-level enemies. This is a great spot to pair up your strongest units with those they have an advantage against. Aim to have six units ready to engage on each side. It's a good idea to pair a fast unit (like a cavalry or flyer) with a healer in your main group. This way, you can quickly assist any unit that gets into trouble. You should have enough strong units to handle these initial six enemies, especially the Sniper and Sorcerer. For the melee units, consider using high-defense characters to ensure survival, or perhaps your own Ninja against their Master Ninja.
- 2Clearing the Flanks: Each enemy you defeat on the flanks will unlock the door nearby, granting you a faster route to Garon once your champions have cleared their objectives.
- 3Dealing with the Lancers: The main group will need to face the enemies in the center. Pay close attention to the three Lancer enemies here. They possess both Counter and Countermagic skills, which will punish you if you attack them directly. In this specific situation, it's better to let them attack you first. When they counterattack, you won't trigger their skills. However, be very careful – only your strongest characters should engage them, as their numbers can quickly overwhelm you if you're not prepared.
- 4Facing King Garon: Once you've dealt with the enemy champions and the Lancers have exhausted their counterattacks, it's time to face King Garon. He has skills like Dragonskin that prevent you from one-shotting him. Make sure to heal up your units and gather your strongest fighters just outside his attack range. Garon's weapon can hit up to 3 tiles away, so keep a close eye on your healers and protect them. Send in your strongest units one by one, ensuring they can survive his counter-attack, and you'll eventually bring down this mad king.
- Pairing a fast unit with a healer is crucial for quick support and survival.
- Don't attack the Lancers directly; let them initiate the combat to avoid their Counter skills.
- Keep your healers safe from Garon's 3-tile range.
- Focus on clearing the flank enemies to open up faster routes to Garon.
- Have your strongest units ready for the final confrontation with Garon.
- Defeating King Garon completes the chapter.
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