Learn the objective, rules, and strategies for Halo Infinite's Oddball game mode. Master holding the ball and defending your teammates to secure victory in 4v4 matches.
The Oddball game mode in Halo Infinite is a 4 vs 4 objective-based mode where the goal is to hold the Oddball for a total of 100 seconds before the enemy team does. The timer increases by 1 second for every second a teammate holds the ball. The timer pauses when the ball is dropped and resumes when picked up again. Oddball can be played in Quick Play or Ranked Arena matches, but not in Big Team Battle.
The core gameplay is similar for both Quick Play and Ranked Arena, with key differences in starting weapons and match conditions. Quick Play matches start players with the MA40 AR, while Ranked Arena uses the BR75 precision rifle. Ranked Arena also features no radar and friendly fire enabled, demanding more tactical play.
Oddball matches have no overall time limit, but typically last 5-10 minutes. A team needs to win at least two rounds to win the game.
Oddball Match Conditions
Quick Play
- Players: 4 vs 4
- Rounds to Win: 2
- Time Limit: No Time Limit
- Special Conditions: Start with MA40 AR, friendly fire off, radar on
Ranked Arena
- Players: 4 vs 4
- Rounds to Win: 2
- Time Limit: No Time Limit
- Special Conditions: Start with BR75 precision rifle, friendly fire on, no radar
Scoreboard Points
- Pick Up Ball: 10 Points
- Control Ball: 50 Points every 5 seconds
How to Win an Oddball Match
Stay With Your Team
In early games, teams might chase the ball chaotically. However, as you progress, organized play is crucial. Sticking with your teammates is vital, especially when one of them is carrying the Oddball. The ball carrier's location is marked on the enemy's radar, making them a target. Additionally, the ball carrier cannot use their weapons and experiences a speed debuff while holding the ball. This vulnerability can be mitigated by switching between holding the ball and using weapons when necessary.
Know When to Drop the Ball
Decide whether to drop the ball based on enemy proximity and available teammates. If outnumbered, dropping the ball to use your weapons for defense is often a better strategy. Engaging enemies with your weapons before they reach the ball carrier can disrupt their attack. Holding the ball while being overwhelmed by multiple enemies usually leads to defeat. However, if you are close to reaching the 100-second mark, it might be worth holding out for the final seconds, even if it means certain death, as it contributes to the team's score and potentially allows an ally to secure the win.
Focus on eliminating enemies before attempting to pick up the ball at the start of a game.
How to Launch the Oddball
If you are surrounded and out of options, you can launch the Oddball to prevent enemies from capturing it. One method is using the Repulsor power-up, which can propel the ball across the map or even out of bounds. If the ball goes out of bounds, it will respawn in a neutral location shortly after.
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