Learn how to create the Knight and Bottlemail classes in Phantom Blade Zero, including unlocking requirements and dungeon strategies.
- Knight class: Available only in the final episode, or unlockable via random dungeons.
- Bottlemail class: Requires finding the rare "Main Foes: WEIRD" setting in a random dungeon.
- 26,000 Bordeaux (currency): Recommended for creating the Knight with additional EXP.
Walkthrough
- 1Create the Knight: Create a random dungeon with "Main Foes" set to Warrior or Male. This class is unlocked in the final episode but can be obtained earlier through random dungeons. Consider investing EXP into the Knight's SPD stat, especially if you have 26,000 Bordeaux.
- 2Create the Bottlemail: Create a random dungeon with "Main Foes" set to WEIRD. This is an extremely rare setting and may take a long time to appear. Do not rush the process of exiting and entering dungeons, as you can miss it. If you are unlucky, you may encounter a "RESTRICTION" (see NOTE 8 for more information).
- 3Obtain Bottlemail Creation: Once you have the "Main Foes: WEIRD" setting, apply a failure title using the titlist and enter the dungeon. Defeat 20 Bottlemails.
- 4Return to Phantom Isle: Use your dungeonmonk to return to Phantom Isle. You will receive a "While You Were Out" event, indicating that you can now create Bottlemails and potentially Prinny's if you defeated 20 of them.
Tips
- The Knight class has slow speed, but its shiny armor is appealing.
- Finding the "Main Foes: WEIRD" setting can be frustratingly long.
- Be patient when searching for the "Main Foes: WEIRD" setting to avoid missing it.
- A second Bottlemail is needed to steal an item from the episode 7 boss.
- Ability to create the Knight class.
- Ability to create Bottlemail and potentially Prinny classes.
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