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Part 15
Prey (2017)

Part 15

Follow our guide through Prey (2017) Part 15, covering the Atrium, Ballistics Lab, and Demonstration Stage. Find items, keycards, and face a Phantom.

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Follow our guide through Prey (2017) Part 15, covering the Atrium, Ballistics Lab, and Demonstration Stage. Find items, keycards, and face a Phantom.

Walkthrough
  1. 1
    Head back to the Security Station and use the keycard to open the "Employee Entrance" into the Atrium.
  2. 2
    Prepare for a Phantom. You can use the turret, explosive canisters, or gas lines to defeat it.
  3. 3
    From the entrance, loot "Conrad Birchman's Corpse" for a [_BURNT CIRCUIT BOARD_], [_SUIT REPAIR KIT_], and [_PSI HYPO_].
  4. 4
    Enter the red office on the right, find a trashcan with [_CRUMPLED PAPER x2_] and the "Hands-On Electronics" item.
  5. 5
    Head north to the nest office and then the northeast corner. Use your gloo gun to safely grab the [_MEDKIT_].
  6. 6
    Check the destroyed path to the right, loot the phantom corpse, and use gloo to shoot the fire stream.
  7. 7
    Past the fire stream, loot "Aime Schmidt's Corpse" for a [_BANANA PEEL_], a [_RECYCLER CHARGE_], [_GLOO CANISTER x34_], and the [_BALLISTICS LAB KEYCARD_].
  8. 8
    Use the keycard to enter the Ballistics Lab.
  9. 9
    Inside, hang a left. In the left work area, find a [_CORRODED COIL_] on a shelf, [_FRAYED WIRE_] in a trashcan, and [_FRIED HARD DRIVE x2_] on a table.
  10. 10
    In the corner, find [_FRAYED WIRE x2_]. Behind a grate requiring "Leverage I", find [_MINERAL MATERIAL 3.00_] and [_SYNTHETIC MATERIAL 2.00_]. Also, find the [_BALLISTICS SAFE NOTE_] with the code 8350.
  11. 11
    Head back to the entrance, go right to find the safe, and use the code 8350 to get [_EXOTIC MATERIAL 1.00_], [_SYNTHETIC MATERIAL 0.46_], and [_MINERAL MATERIAL 0.78_].
  12. 12
    Check the computer for emails: [_EMAIL 54: UNKNOWN MATERIAL_] and [_EMAIL 55: RECYCLER CHARGE FAB PLAN_].
  13. 13
    Near the shelves, find [_FRAYED WIRE x3_]. Behind a whiteboard, find a crate with a [_RECYCLER CHARGE_].
  14. 14
    On the corner desk, find [_SYNTHETIC MATERIAL 0.64_] and [_MINERAL MATERIAL 0.8_]. The nearby trash can has a [_BANANA PEEL_] and [_CRUMPLED PAPER_].
  15. 15
    Head towards the trapped creatures and find [_USED PLASTIC TUBING_] to their right.
  16. 16
    Duck under the small platform to find [_MINERAL MATERIAL 1.44_] and [_SYNTHETIC MATERIAL 1.65_].
  17. 17
    Step on the platform in the back to find [_ORGANIC MATERIAL 0.96_] and the note [_IN MEMORIAM: RIGHT HALLUX_].
  18. 18
    On the desk, find [_RECYCLER CHARGE x2_] and a computer. Choose to "Release the Recycler Charge" and open the container for [_SYNTHETIC MATERIAL 0.15_], [_MINERAL MATERIAL 0.53_], [_EXOTIC MATERIAL 0.54_], and [_ORGANIC MATERIAL 0.22_].
  19. 19
    Exit the Ballistics Lab and return to the fire corner in the Atrium.
  20. 20
    Go left to an open maintenance hatch.
  21. 21
    Find the [_MAINTENANCE LOG NOTE_], grab [_SPARE PARTS_], and shut off the power using the machine to stop the electrical attack.
  22. 22
    Exit and check the cart to the right for a destroyed operator with [_SPARE PARTS_] and [_Q-BEAM CELLS x13_].
  23. 23
    Repair the "Electric Junction" machine for four spare parts.
  24. 24
    To the left of the machine, find another broken operator with [_SPARE PARTS_] and [_Q-BEAM CELLS x10_].
  25. 25
    Go back and turn the power on to fix the "Machine Shop" door.
  26. 26
    Go left towards your goal and see the "Demonstration Stage".
  27. 27
    Before exploring the stage, deal with the "Clive Lawrence" Phantom inside. It moves around; aim carefully. Use throw-able items by the entrance stairs if you have "Leverage I".
  28. 28
    After defeating the Phantom, loot near the entrance for [_COLD MOUNTAIN GREEN TEA x2_].
  29. 29
    Head to the "presentation stage" and find a briefcase with [_EXOTIC MATERIAL 1.36_], [_SYNTHETIC MATERIAL 2.0_], and a [_NEUROMOD_].
  30. 30
    Go up the "gloo stairs" to "Thaddeus York's" corpse. Find [_TRANSCRIBE: THADDEUS YORK_], a [_GLOO CANNON_], and [_GLOO CANISTER x40_].
  31. 31
    Enter the service door in the tunnel for half the gloo canisters. The tunnel also contains [_SPARE PARTS_], a [_SILENCED PISTOL_], and a [_CORRODED COIL_].
  32. 32
    Go down the Gloo Stairs and then the regular stairs. To the left, find [_FLEXIFOAM BOLTS x5_] and a [_HUNTRESS BOLTCASTER_].
  33. 33
    To the left, find [_FRAYED WIRE x3_], [_MINERAL MATERIAL 0.68_], [_SYNTHETIC MATERIAL 0.64_], and a [_FRIED HARD DRIVE_].
  34. 34
    Find the Recycler. Before using it, grab [_USED PLASTIC TUBING_], [_BURNT CIRCUIT BOARD_], and [_ORGANIC MATERIAL 0.84_] to the left of the machine on the shelves.
  35. 35
    Enter the supply closet left of the Recycler, then the door to its left, to find [_GLOO CANISTER x28_].
Tips
  • A quick save before engaging the Phantom in the Atrium or the "Clive Lawrence" Phantom in the Demonstration Stage is recommended.
  • The "Leverage I" skill can be useful for accessing materials behind grates and for using throw-able items.
  • Use the gloo gun to create safe paths across hazardous areas, like the fire stream.
  • Repairing the "Electric Junction" provides valuable spare parts.

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