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Coral Reefs
Songs of Conquest

Coral Reefs

Learn the basics of Songs of Conquest gameplay, including movement, exploration, strategy, and town building. Discover tips for artifacts and combat.

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Learn the basics of Songs of Conquest gameplay, including movement, exploration, strategy, and town building. Discover tips for artifacts and combat.

This guide provides an introduction to Songs of Conquest, covering essential gameplay mechanics and strategies for new players. It focuses on PvE content and offers tips for the official campaigns.

Gameplay Basics

Movement, Explore!

Always explore the map to find resources that boost your economy, capture buildings for more resources, and increase your visibility. If you don't loot, your opponent will. Increase your movement stat and get a secondary Wielder to make looting faster and more efficient. If your secondary Wielder picks up everything, your main Wielder can manage more fights per turn.

Use the ALT key, and use it often, it will show you what you can interact with. This is not only useful for showing interactables but can also expose items hidden behind environmental objects.

Make a strategy

Decide on a plan: what units are you aiming for, what research do you want. Focusing on a few units means research is cheaper and you reinforce quicker, but you are less flexible and can cast a smaller variety of spells. Feel free to experiment during maps 1-3 in most campaigns as they are usually easier. This lets you figure out what tactics or units you like, and allows you to make a better plan for the final map.

Make use of your build slots

Towns get: 7 small building slots, 3 medium building slots, 2 large building slots. Large Settlements get: 3 small building slots, 2 medium building slots, 1 large building slot. Small Settlements get: 2 small building slots, 1 medium building slot.

If you have free building slots, consider your situation:

  • If you do not have rare resources, consider building multiple markets (maximum of 5) as they allow you to trade for better prices, unlock your highest-tier units, and make upgrades cheaper, faster, and possible.
  • If you are running out of units, consider focusing on one unit type and reinforcing your armies with Rally Points.
  • If an enemy is approaching, build a tower. They are powerful, take one turn to build, and can be used to destroy dangerous creatures like Cheluns or Necromancers. Even if you cannot destroy their entire army, or a full stack of units, you can still damage your opponent and soften them up for a future battle.

Artifacts

You will encounter many Artifacts in your campaign travels, some good and some bad. Even if you get a bad artifact, it does not hurt to hold on to it to sell later at an Artifact shop or hand over to another Wielder. There are also artifact sets, but they are not enabled in the base campaigns (Arleon, Rana, Loth & Barya). The artifact sets are powerful, especially early on, so feel free to aim for them. Be aware that certain artifacts are stronger than sets, so mix and match when necessary.

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