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Ancient Coins
Songs of Conquest

Ancient Coins

Learn about Ancient Coins in Songs of Conquest. This guide covers gameplay basics, movement, strategy, town building, and artifact usage for new players.

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Learn about Ancient Coins in Songs of Conquest. This guide covers gameplay basics, movement, strategy, town building, and artifact usage for new players.

This guide provides an introduction to the gameplay basics of Songs of Conquest, focusing on new players and official campaigns. It covers essential tips for movement, exploration, strategic planning, and utilizing town building slots effectively. Additionally, it offers advice on managing artifacts found throughout the game.

Gameplay Basics

Movement, Explore!

  • Always explore your surroundings to find resources that boost your economy and capture buildings for increased resource generation and visibility. Looting is crucial, as opponents will do the same.
  • Increase your movement stat and utilize a secondary Wielder to expedite looting and improve efficiency. A secondary Wielder can handle all the looting, allowing your main Wielder to focus on more fights per turn.
  • Use the ALT key frequently to reveal interactable objects and hidden items.

Make a strategy

  • Decide on your unit goals and research priorities. Focusing on a few units reduces research costs and speeds up reinforcement but limits flexibility and spell variety.
  • Experiment during the early maps (1-3) of most campaigns, as they are generally easier. This allows you to discover preferred tactics and units, enabling better planning for the final map.

Make use of your build slots

  • Towns: 7 small, 3 medium, 2 large building slots.
  • Large Settlements: 3 small, 2 medium, 1 large building slot.
  • Small Settlements: 2 small, 1 medium building slot.
  • If you have free building slots:
    • Consider building multiple markets (max 5) if you lack rare resources. Markets improve trade prices, unlock high-tier units, and reduce upgrade costs.
    • If you are low on units, focus on one unit type and reinforce armies with Rally Points.
    • If an enemy is approaching, build a tower. Towers are powerful, take one turn to build, and can destroy dangerous creatures like Cheluns or Necromancers, softening them up for future battles.

Artifacts

  • Artifacts encountered can be beneficial or detrimental. Even negative artifacts can be sold at an Artifact shop or given to another Wielder.
  • Artifact sets are powerful, especially early on, but are not enabled in the base campaigns (Arleon, Rana, Loth & Barya). Aim for them if possible.
  • Be aware that some individual artifacts are stronger than sets; mix and match as needed.

Artifacts to be on the lookout for:

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