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thought was just there for "decoration" and then run off with him instead.
Star Wars: Knights of the Old Republic

thought was just there for "decoration" and then run off with him instead.

Master the Cantina's Duel Ring in Star Wars: Knights of the Old Republic and discover the Rakghoul Serum quest. Get tips on defeating opponents and navigating quests.

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Master the Cantina's Duel Ring in Star Wars: Knights of the Old Republic and discover the Rakghoul Serum quest. Get tips on defeating opponents and navigating quests.

Alright, let's dive into the fun stuff on Taris! We're heading into the Undercity Cantina to check out the Duel Ring and then tackle a bit of a medical mystery.

Walkthrough
  1. 1
    The Cantina's Duel Ring:

    First off, find the southern room of the cantina – it's to the left when you first enter. You'll see a quick match between Gerlon Two-Fingers and Deadeye Duncan. Your goal here is to talk to Ajar, the Hutt chilling in the back, and tell him you're interested in dueling. He'll give you the awesome nickname 'The Mysterious Stranger.' Don't bother trying to haggle for more than 10% of the profits; Ajar won't budge, even if your Persuade skill is maxed out.

  2. 2
    Fighting Deadeye Duncan:

    After you agree to fight, you'll be zapped into the ring. The announcer will kick things off, combat mode starts, and all you need to do is press [A] when it says 'enemy sighted.' Seriously, this guy is a pushover. He'll go down after just two or three regular attacks. No sweat!

  3. 3
    Fighting Gerlon Two-Fingers:

    Chat with Ajar again, and he'll pit you against Gerlon. He's also pretty easy. Five or six good melee attacks should do the trick. You can also use Power Attack or Flurry if you want to speed things up.

  4. 4
    Fighting Ice:

    This one's a bit trickier if you just charge in with your sword. If you stand your ground, she'll whip out a blaster. The best strategy here is to use about 4 or 5 frag grenades. She'll go down without taking much of your health, and you'll get a nice reward.

    • Note: You're not quite ready for Marl yet. It's best to wait until you've got more grenades and mines, or until you've leveled up a bit more.
  5. 5
    Rakghoul Serum Quest:

    After leaving the cantina, head north. You'll be confronted by a spoiled rich girl and two thugs near the shop area. They're easy to beat and drop some decent loot. Keep heading north until you see a path to the east, then look for a door to the south leading to the medical facility. Go inside and find Zelka.

  6. 6
    Speaking with Zelka:

    Zelka can heal most diseases, but not the Rakghoul plague. Ask him about it, and choose the first dialogue options. Don't worry, Dark Side players, agreeing to get the serum for him won't give you Dark Side Points (DSP) and kicks off the quest. Zelka will also heal you for free if you ask, even if you're trying to save levels.

  7. 7
    The Lab and Alignment Choices:

    Open the 'Lab Personnel Only' door using your Security skill. Inside, you'll find two Republic soldiers in tanks. Here's where your alignment matters:

    • Light Path: Tell Zelka you recognize the soldiers and that you're with the Republic. Then, use the [Persuade] option. This leads to Zelka explaining the situation, and you can ask if there's anything you can do, gaining Light Side Points (LSP).
  8. 8
    Dark Path: Ask Zelka what's going on. If he's cagey, use [Persuade/Threat] to get him to spill the beans about not wanting to tell the Sith. If Carth is with you, he'll thank Zelka. If you then demand payment ('It's going to cost you...') without Carth, you get DSP. If Carth *is* with you and you say 'I don't take orders from you,' you'll get DSP.
  9. 9
    Davik's Interest:

    As you leave the medical facility, Zelka's assistant will mention that Davik wants the Rakghoul serum. You can deliver it to Zax at the bounty office for a better reward than Zelka offers.

  10. 10
    Bounty Hunters:

    Head north from the medical facility. You'll encounter two bounty hunters angry at a guy who hasn't paid Davik. Carth might whisper about intervening. The bounty hunters will spot you and make it clear Davik doesn't like witnesses. If you're a Light Side player, tell the bounty hunters to leave the man alone.

Tips
  • Don't bother trying to persuade Ajar for more than 10% profit in the Duel Ring; he won't accept it.
  • Ice can be tough with melee, but frag grenades are a quick solution.
  • The dialogue choices with Zelka about the Rakghoul serum have different alignment consequences, so choose wisely based on your playstyle.
  • Delivering the Rakghoul serum to Zax at the bounty office yields a better reward than giving it to Zelka.

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