Learn about the violent options in Star Wars: Knights of the Old Republic, including how to deal with Juhani and other encounters, and how they affect your alignment.
Hey there! So, you're curious about the more... forceful approaches in Star Wars: Knights of the Old Republic? Sometimes, things get heated, and you might be tempted to take a less diplomatic route. Let's break down what happens when you choose violence, especially concerning Juhani.
Dealing with Juhani Violently
Look, I get it. Sometimes you just want to see what happens if you go off the beaten path. If you decide you want to eliminate Juhani right then and there, you absolutely can. When the dialogue options come up, just pick the very last one. This will trigger combat mode, and you'll be able to defeat her. Doing this will earn you a Dark Side Point (DSP). Now, some of the folks you've met, like that rather unpleasant Jedi you encountered on your way to the Council, will definitely not be happy about this. They might get angry, but don't worry – they won't be able to do anything about it or prove you did anything wrong.
Encountering Mandalorian Raiders
After you've dealt with the Juhani situation (one way or another), you'll need to head west from where you were. Keep going west, and you'll run into another group of Mandalorian raiders. These guys are usually pretty straightforward. You shouldn't have any trouble taking them down. Make sure to loot their bodies afterward – you never know what useful gear they might be carrying.
Mission's Brother - Griff and Lena
Alright, moving on. Once that's sorted, it's a good idea to swap out your party for a bit. Take someone out and put Mission in your party if she isn't already. Then, use your 'Return to Ship' (RTS) function to head back to the Ebon Hawk. If you've already learned about Griff and Lena, you'll find that Lena will recognize Mission as soon as you walk a few steps into the ship. She'll strike up a conversation with you. There's nothing in this particular chat that will affect your alignment, so feel free to respond however you like. You'll learn that Griff is currently on Tatooine, and Mission is keen on finding him. Don't worry, we'll get to Tatooine eventually!
A Note on Party Member Side Quests
This is likely the first time you'll be triggering a side quest for one of your companions. Generally, these quests kick off after you reach a specific conversational milestone with a party member. Once you've hit that point, you can usually start their side quest by using RTS with them in your party, or simply by exiting the Ebon Hawk while they're with you. If a side quest doesn't trigger when you expect it to, your best bet is to fly back to Dantooine and try exiting the Ebon Hawk with that specific party member. There's really only one exception to this rule, where a side quest *must* be triggered under specific circumstances, but for the most part, this method works like a charm.
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