Skip to content
Skirmish 7 - Windmill Plaza
Valkyria Chronicles

Skirmish 7 - Windmill Plaza

Valkyria Chronicles Skirmish 7 - Windmill Plaza walkthrough for A Rank with 10 CP. Learn strategies to defeat leaders and earn XP and gold.

By ···10 min read·Multi-source verified
1 reading this guide  

Valkyria Chronicles Skirmish 7 - Windmill Plaza walkthrough for A Rank with 10 CP. Learn strategies to defeat leaders and earn XP and gold.

Walkthrough
  1. 1
    Use a similar strategy to Episode 12, but with normal units as aces and only 10 CP. You can eliminate the sniper in the base with a grenade to save 1 CP.
  2. 2
    To achieve A Rank on Normal, leaving out extra leaders (worth 250 XP and gold each) nets 56800 XP and 112000 gold, completable in just 7 CP.
  3. 3
    If you don't want to use a mortar round, spend extra CP for Welkin to move first (easier shot) or use Rosie's flamethrower instead of Largo (switch their deploy spots).
  4. 4
    Use Scout 3 and then Alicia's moves to take the base.
  5. 5
    For a bonus objective, a Lancer can destroy a tank with a mortar round. Start with Largo in the top left spot (only 2 scouts needed).
  6. 6
    Largo takes out the shocktrooper and sniper leader, then pushes toward the medium tank, following Alicia's path. Go over sandbags for extra movement.
  7. 7
    Reselect, mortar the scout leader shooting you, and push toward the left side of the tank. Save.
  8. 8
    Run behind the tank and aim the mortar round's arc through the tank's weak spot to destroy it.
  9. 9
    Move north and ensure the shocktrooper to your right sees you.
  10. 10
    If Rosie can destroy the medium tank, use her instead of Largo (easier, she can flamethrower the first enemies).
  11. 11
    Move Scout 2 straight up toward the middle of the two trucks, sneak around the corner, and execute that shocktrooper. Continue north.
  12. 12
    Select Alicia, move up like Scout 2 did previously, and take out the sniper leader on the roof. Continue forward.
  13. 13
    Save and reselect Alicia for a specific tactic. Go up toward the base on the RIGHT side of the heavy cannon to intentionally draw the shocktrooper leader's attention.
  14. 14
    Run toward the base and crouch at the sandbag directly behind the enemy sniper. Position yourself to get their shocktrooper leader to kill their own scout while you crouch. Alicia's potentials help as she'll get shot; ensure she has full health.
  15. 15
    Once the shocktrooper leader is dead, use Alicia's grenade launcher to place a grenade against the shocktrooper leader. This should kill him or blow him toward the lancer leader.
  16. 16
    Ensure the shocktrooper leader is looking at you, then end your turn.
  17. 17
    Take Scout 2 on a direct path toward the two leaders. Use a grenade to kill the shocktrooper and get the lancer standing, or use your grenade to get the lancer standing.
  18. 18
    Reselect, shoot the lancer in the head, and move to the base. Scout 2 should be next to the flag, aimed at the heavy cannon.
  19. 19
    You should have 2 CP left and all leaders dead. Select Alicia, position her next to the flag, and target the heavy cannon.
  20. 20
    Both units will work together to damage it. Reselect a final time, finish it off, and occupy the base.

Tips:

  • This board is highly repeatable for earning cash and XP quickly.
  • If Rosie can take out the medium tank, it's an easier option than Largo.
  • Going over sandbags provides extra movement.
  • Ensure Alicia has full health before attempting the

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content