Learn the ins and outs of Melee and Range combat in World of Warcraft: Midnight. Understand weapon stats, attack power, critical strike, hit, and more to dominate your foes.
Alright, let's break down how Melee and Range combat works in World of Warcraft: Midnight. Think of Melee as getting up close and personal with your target to deal damage. Most classes that need to be right next to their enemy use this. Interestingly, a lot of the stats you'll see for Melee are pretty much the same ones Hunters use for their ranged attacks!
You might see numbers like "2.30/1.50" on your stats, especially if you're dual-wielding. That slash means the first number is for your main hand weapon, and the second is for your off-hand. So, if that stat is for haste, your main hand weapon will swing every 2.3 seconds, while your off-hand swings a bit faster at 1.5 seconds.
Here's what all those stats mean:
- Weapon damage — This is pretty straightforward: it's the amount of damage your weapon can deal, usually shown as a range from its minimum to maximum potential damage.
- Speed/haste — Weapon speed tells you how fast you attack. Haste is a stat that can actually reduce this time, making you swing more often.
- Attack Power — This stat directly increases the damage you deal. For Hunters, Rogues, and Cat Druids, both Strength and Agility contribute to your Attack Power. If you're looking at this stat, just make sure you're on the 'ranged' tab if you're a Hunter.
- Critical Strike — This is your chance to land a more powerful attack. A better critical strike rating, along with Agility for non-casters, will increase this chance. Remember, all critical hits can vary in their extra damage.
- Hit — This is a percentage chance that your attacks will actually connect with the target. You'll want to improve this with 'hit rating'. For most classes, you'll need around 280 hit rating to be effective.
- Armor Penetration — This stat works by reducing your opponent's armor by a certain percentage. It's unique because you can actually stack this stat to reach 100% effectiveness! If you manage to get about 1200 in Armor Penetration, it's like your opponent is wearing no armor at all.
- Expertise — This stat helps reduce the chance that your attacks will be parried or blocked by your target. It's different from a 'miss'. You'll want a decent amount of Expertise, but you don't need to go overboard with it.
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