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Starting Your Own
World of Warcraft

Starting Your Own

Learn how to start your own World of Warcraft guild, from purchasing a charter to designing tabards and managing guild banks. Get tips for recruiting and leading.

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Learn how to start your own World of Warcraft guild, from purchasing a charter to designing tabards and managing guild banks. Get tips for recruiting and leading.

To start your own guild in World of Warcraft, you need to purchase a guild charter from the guild master in any major city for 10 silver. After obtaining the charter, you must find at least 9 other players to sign it. Once signed, return the charter to the guild master to officially form your guild. It is recommended to keep the charter in your backpack due to a known bug.

Once your guild is established, you can design a guild tabard for 10 gold. While tabards offer no in-game benefits other than visual customization, they typically cost 50 silver and are often provided by the guild bank.

The guild bank has six tabs, with costs increasing for each subsequent tab: 100G, 250G, 500G, 1000G, 2500G, and 5000G, totaling 9350G for all six.

The guild leader has full control over permissions, promotions, icons, design, kicking members, and recruiting. It is crucial to only promote officers or grant powers to individuals you fully trust.

It is generally advised to form a guild once you have reached level 80 and have acquired the best possible gear. At this stage, your guild may not offer much to you personally, so using your leadership to benefit others is a good option. If you are impatient or find that people do not get along well, it might be best to reconsider starting a guild, disbanding an existing one, or stepping down as leader.

From experience, many players do not read instructions or chat messages carefully. If you start a guild without finding patient and like-minded individuals, it can quickly become a place where members constantly request free dungeon runs, items, and gold, or they may simply leave. Some players may also use your guild to level alternate characters and then depart without notice.

Therefore, especially in the later stages of World of Warcraft's lifespan, it is recommended to start a guild with existing friends who are also at max level. Alternatively, carefully vet any new members before inviting them. While it's good to give new players the benefit of the doubt, a single uncooperative member can negatively impact your new guild.

Unless there is a specific need or niche on your server for the type of guild you wish to create, it is often more beneficial to join existing guilds. This allows you to observe and understand what you are looking for in a guild from an external perspective.

Patience is key. Do not expect to become a top member of a guild or establish the server's premier guild within a week. Allow events to unfold naturally.

It is believed that playing alone offers limited rewards from the game. It is more fulfilling to be part of a guild with a higher proportion of skilled and cooperative players compared to those who may not understand game mechanics well.

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