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Part 29
Hitman: Absolution

Part 29

Learn how to gain access to the upper floors of the Terminus Hotel in Hitman: Absolution Part 29. Find out about objectives and orientation.

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Learn how to gain access to the upper floors of the Terminus Hotel in Hitman: Absolution Part 29. Find out about objectives and orientation.

Birdie provides Agent 47 with information about Blake Dexter, a major weapons manufacturer interested in Victoria, who is currently staying at the Terminus Hotel. Blake's men have sealed off the upper floors, but this does not deter Agent 47.

Objectives:

  1. Gain Access to Upper Floors.

Orientation:

Your entry point is in a dead-end alley at the south end of the Outside area of the Hotel. This alley connects to the street, with the Hotel dominating the north side. The East Alley is on the east side of the Hotel.

On the west side of the Hotel, an Open Shaft leads underground. The West Alley, accessible only from inside the Hotel, is also on the west side.

The Basement is located beneath the Hotel and has multiple entry points. Double doors leading outside to the East Alley are on the east side. The Main Elevator is northwest of these doors. South of the Main Elevator is the Flooded Pit, and south of that, on the same level, is the Lower Storage Room.

Directly west of the Flooded Pit is the Shelving Area. West of the Shelving Area is the Break Room. North of the Break Room is Main Storage. North of Main Storage is the Basement Laundry room. East of the Basement Laundry room are the Hotel Stairs, which lead to the ground floor.

The Front Door of the Hotel is on the south side of the ground floor. The Lobby occupies the central part of this floor. The Restroom is on the west side of the Lobby. The Front Desk and Living Quarters are on the east side of the Lobby.

The Conference Room is north of the Living Quarters. The Back Area is west of the Conference Room. The Main Laundry room is west of the Back Area. The West Hallway is west of the Main Laundry room, providing access to the West Alley.

Notes:

  • The large number of rooms made mapping difficult.
  • You can acquire all Disguises for the Chameleon Challenge without Rampaging through the chapter.

Rampaging:

  • The Lower Storage room and Open Shaft are effective locations for hiding from and engaging Hostiles.

Playstyles:

  • Pitcher: Pursuing the [The Electrician - Part 2] Challenge will allow you to...

Lost and Found Master List:

  • Weapons: Mustang Snub, Worn Z&M Model 60, Worn M590 12ga
  • Disguises: Hope Goon, Electrician, Janitor
  • Objects: Evidence, Brick, Wrench, Bottle, Knife, Screwdriver, Plunger, Vase, Fire Extinguisher, Iron, Statue Bust, Radio, Keycard, Movie Reel, Measuring Tape, Gasoline Can, Scissors
  • Challenges: Don't Disturb, Hall Pass, The Electrician - Part 1, The Electrician - Part 2, An Evening in Paradise, Inside Job, Housekeeping

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