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Part 97
Hitman: Absolution

Part 97

Agent 47 is captured! Learn how to escape the County Jail, find your Silverballers, and pursue Sheriff Skurky in this Part 97 walkthrough.

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Agent 47 is captured! Learn how to escape the County Jail, find your Silverballers, and pursue Sheriff Skurky in this Part 97 walkthrough.

Alright, so you've been captured by Sheriff Skurky and Dexter. They've roughed up Agent 47 pretty bad, and now they're trying to get information about Lenny. This is Part 97, and it's all about escaping the County Jail.

Walkthrough
  1. 1
    You'll start off in the Interrogation Room, deep in the basement of the County Jail. Your first objective is simple: escape this room.
  2. 2
    Once you're out of the interrogation room, you'll need to navigate the main floor of the jail. The exit you're aiming for is at the north end of this floor.
  3. 3
    Keep an eye out for your gear. Specifically, you'll want to find your Silverballers. They're located on a counter behind the main desk, which is conveniently near the exit point.
  4. 4
    There are also some useful disguises to pick up. A Hope Police Officer disguise can be found at the north end of the Evidence Room, and another is inside the office on the west side of the main floor.
  5. 5
    The Evidence Room itself is located in the southwest corner of the main floor.
Tips
  • If you decide to go on a rampage, the air shaft between the office and the Evidence Room is a great escape route to avoid damage.
  • The desks scattered around the main floor also provide good cover if things get heated.
  • Remember, the Aries 24-7 pistol is only carried by specific guards on Professional difficulty and isn't part of any backup spawns during a rampage. The Agency Grunt disguise, while not listed for Lost and Found, is crucial for the [Chameleon] Challenge.

Lost and Found Items:

  • Weapons: Z&M Model 60 (carried by cops, on desks), STG 58 (in west side office), Silverballer (behind main desk near exit).
  • Disguises: Hope Police Officer (Evidence Room, west side office).
  • Objects: Evidence, Metal Pipe, Power Cord, Police Baton, Agency Tanto Knife, Brick, Gasoline Can, Bottle, Screwdriver, Hammer, Proximity Mine, Remote Explosives, Cleaver, Knife, Plunger.
  • Challenges: Vigilante, Surgical Precision - Part 1, Surgical Precision - Part 2, Surgical Precision - Part 3, Misty Eyes, Heavy Armor.

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