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Part 48
Hitman: Absolution

Part 48

Master Part 48 of Hitman: Absolution! Learn how to complete challenges like 'Moment of Bliss', 'X Marks the Spot', and 'Swordplay' with expert tips and strategies.

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Master Part 48 of Hitman: Absolution! Learn how to complete challenges like 'Moment of Bliss', 'X Marks the Spot', and 'Swordplay' with expert tips and strategies.

Alright, let's dive into Part 48 of Hitman: Absolution. This section is all about completing specific challenges, and some of them are pretty involved. We'll break down how to get that Bad Cop to do your dirty work, and tackle some tricky assassination methods.

Challenges

Moment of Bliss

This challenge requires you to eliminate Larry by electrocuting him. Here's the setup: you need to wire up a Trike Truck in the Charging Area. First, head up to a nearby balcony and wait until Larry starts his conversation with the vendor. Once that begins, go down and wire the truck. After that, position yourself behind the Power Unit. When Larry finishes off the vendor and comes over to relieve himself, turn on the Power Unit to electrocute him. Important Note: You absolutely *must* make Larry the first target you eliminate in this sequence. If you take out any other targets beforehand, you won't get credit for this challenge. The game's logic is a bit quirky here, but that's how it's set up.

X Marks the Spot

For this challenge, you'll be dropping a pallet on Larry. Just southeast of the Open Shaft, there's a raised pallet. Find a hidden spot behind the railing on the balcony and wait. You have two opportunities: you can shoot the Chain Hook either when Larry is escorting the vendor to the Shaft, or after he's killed the vendor and is walking away from the Shaft. Dropping the pallet on him will complete the challenge.

Cleaning Up in Chinatown

To complete this challenge, you need to finish four other specific challenges: 'Fire Him', 'Moment of Bliss', 'Lieutenant Bad', and 'X Marks the Spot'. Make sure you've got those others locked down first.

Swordplay - Part 2

This one's about taking out all three targets with the Katana, and crucially, without being spotted. First, grab your Katana. Then, sneak into the Storeroom via the Air Shaft. Once you've nabbed Birdie's File, carefully peek out to eliminate the Bad Cop with your Silenced Pistol, and then dump his body in the nearby Container. Next, hide behind the pillar in the center of the room. Bill will eventually come down and stop by the table. Sneak up behind him and take him out. After that, sneak back out of the Storeroom the way you came in and eliminate Larry, just as you did for the 'Moment of Bliss' challenge. Finally, head to the Fireworks Area. Use your Instinct to bypass the Cop there, then sneak up behind Frank and eliminate him to complete the challenge.

Swordplay - Part 3

This is a tougher version: kill all three targets with the Katana while wearing the Chipmunk Disguise and remaining undetected. Start by acquiring the Katana and sneaking into the Storeroom to get the File. Take out the Bad Cop, stash his body in the Container, and hide behind the pillar. When Bill comes down, sneak up the stairs. At the top, turn left to find the Cop who was by the door; garrote him and dump his body in the Container. You'll find the Chipmunk Disguise on the ground near the Container. Put it on, then sneak down and eliminate Bill. Afterward, head back up the stairs and into the Square.

Heads up: Wearing the Chipmunk Disguise makes you really stand out, so you're more likely to be spotted by Cops.

Once you're back in the Square, eliminate Larry the same way you did before. When you go after Frank, you won't be able to use Instinct to get past the Cop in the Fireworks Area. Instead, you'll need to use the hole in the wall for access. Quickly get to the hole and sneak through it. This will put you in a crouched position, making it easier to avoid the Cop. Angle right immediately to get behind the dumpster before the vendor, who is walking up to take his place by the Cop, spots you. If you manage to get through here undetected, sneak up behind Frank and take him out to complete the challenge.

Part I: Rosewood

This part of the mission kicks off with 47 realizing Birdie has betrayed Victoria to Dexter and his crew. Your objective now is to rescue Victoria before it's too late.

Lost and Found Master List

Here's a look at some of the items and disguises you might encounter:

Weapons

  • Aries 24-7
  • Aries Charging Ram
  • Zug TMP
  • M590 12ga

Disguises

  • Henchman
  • Rosewood Security Guard

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