A complete boss guide for Terra/Xehanort in Kingdom Hearts 1.5 + 2.5 ReMIX, detailing strategies, weaknesses, and recommended abilities for both forms.
After creating a new save file called "Final Episode" and loading it, you will begin as Aqua. Following a series of events, you will receive the BRIGHTCREST KEYBLADE. This file offers free reign, similar to others, except for Radiant Garden, where the ultimate battle will take place. It is recommended to acquire the best items from the Mirage Arena, such as the Lightbloom Shotlock and Ultima Keyblade/Royal Radiance, before proceeding to Radiant Garden.
Walkthrough:
The Realm of Darkness
- Save your game and proceed to the darkness spot. Defeat the Heartless (Shadows and Neo Shadows), then find and defeat Darkballs. Leap onto a ball of dark energy to launch upwards to a new level.
- Clear the darkness spot and open the chest for a [BALLOON LETTER]. Launch higher, then drop into the Lower Zone to find a chest containing a [CHAOS CRYSTAL].
- Clear more darkness spots and drop down to a mysterious-looking one. Defeat the Heartless here to spawn a ball of dark energy, which will launch you upwards to a pillar.
- Drop down and clear a darkness spot to obtain the [BLACKOUT]. Exit to the Middle Zone to collect the [ZERO GRAVIGA] and clear another darkness spot.
- Return to the area where you just raised a pillar. Climb up and onto that pillar, launching higher onto another platform. Clear the two darkness spots here to create a new path upwards. Near the top, a chest contains a [SECRET GEM].
- Enter the next area, the Upper Zone, and clear zones of darkness. Start on the left side to find a chest with a [MEGALIXIR].
- Check the platform on the far right for a [TRIPLE FIRAGA], then drop down. In the center area, the final chest contains [TRANSCENDENCE].
- Head back up and enter the main sphere of darkness after clearing all other minor locations. You will need to defeat a large number of Shadow and Neo Shadow Heartless within this area.
Boss Fight: Terra/Xehanort
Stats / Weaknesses:
- Health Points: 1200 (1500 Second Form)
- Strength: 27
- Defense: 16
- Status Resistance: Immune to all
- Elemental Weaknesses: Physical x 1.0, Fire x 1.0, Blizzard x 1.0, Thunder x 1.0, Dark x 0.75
Strategy:
- Ensure Aqua has Once More and Second Chance abilities equipped, as they are crucial for this fight. A maxed-out Dark Screen can also help mitigate damage.
- Equip numerous healing commands, along with Magic Hour and Time Splicer.
- Use Barrier to deflect Terra's Shotlock bullets back at him for damage.
- When Terra attacks with a combo, block and use Counter Blast.
- When Terra slides around the battlefield and stops, use Magic Hour or Time Splicer.
- For Shotlocks, do not aim for a max lock as Terra will likely dodge most of them.
- After defeating Terra, his presence will rise for a second round.
- Round 2: This round is easier but still challenging. Terra will use a new long-range twin blade attack. Use this opportunity to perform Shotlocks. Time your lock-on when his arms turn blue and release just as the waves reach you to become invulnerable. Magic Hour and Time Splicer are effective during this attack or when playing defensively.
- Periodically, Terra will pull Aqua into an alternate dimension and throw dark orbs. Cartwheel diagonally towards Terra and wait for the prompt (Square then X) when close to perform "Dual Limit" for massive damage. Do not attack during this phase.
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