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Part 168
Kingdom Hearts 1.5 + 2.5 ReMIX

Part 168

Learn how to defeat No Heart in Kingdom Hearts 1.5 + 2.5 ReMIX. This guide covers No Heart's attacks, phases, and strategies. No Heart has 1500 Health Points.

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Learn how to defeat No Heart in Kingdom Hearts 1.5 + 2.5 ReMIX. This guide covers No Heart's attacks, phases, and strategies. No Heart has 1500 Health Points.

  • Command Deck should include Esuna and at least one Potion or Mega-Potion.
Walkthrough
  1. 1
    Phase I: No Heart summons a Keyblade wall. Use Shotlocks or Raging Storm to destroy it quickly. Dodge incoming Keyblades and avoid the dark void that attempts to pull you in. If caught, mash the displayed button to break free from the wall, which rapidly drains your health.
  2. 2
    Phase II: No Heart has no set attack pattern and constantly changes his Keyblade's shape. Your best strategy is to block and counter. Attack Commands and Shotlocks are less effective, but Thunder and Fire Surges are useful.

No Heart's Attacks:

  • Dark Impact: No Heart cloaks himself in darkness and performs a double-dash similar to Terra's Sonic Impact. He is invulnerable during this move, but you can block it with a quick hit.
  • Dark Cannon: No Heart transforms his Keyblade into a cannon and fires three shots in various directions. Guard the initial shot, then dash in for a few hits.
  • Dark Axis: No Heart turns his Keyblade into greaves and launches a six-hit combo. Block and counter, using your counter at the end of the combo as the final kick is stronger.
  • Windcutter: Often used after another combo, No Heart kicks off a dash to fire a wave of dark energy. This can be blocked or dodged.
  • Dark Volley: No Heart fires multiple dark projectiles and Keyblades. While easier to block with Aqua, dodging is recommended.
  • Glider: No Heart occasionally turns his Keyblade into wings to rise into the air, using Dark Impact and Dark Volley. Dodge until he descends.
  • Grapple: If you stay too close to No Heart, he will use this attack. It is very difficult to dodge, but you can mash a button to free yourself.
  • Bursting Blow: This attack is normally followed by Grapple.

Stats:

  • Health Points: 1500
  • Strength: ??
  • Defense: ??
  • Status Resistance: Immune to all
  • Elemental Weaknesses: Physical x 1.0, Fire x 1.0, Blizzard x 1.0, Thunder x 1.0, Dark x 1.0
Tips
  • Block and counter are your most effective strategies in Phase II.
  • Thunder and Fire Surges are useful commands.
  • Have Esuna and Potions/Mega-Potions ready in your Command Deck.
  • Dodge the dark void in Phase I to avoid rapid health drain.

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