Skip to content
Boss 9: Vorash                  [BS09]
Metroid: Other M

Boss 9: Vorash [BS09]

Learn how to defeat Boss 9: Vorash in Metroid: Other M. Use charge shots and Sense Move to dodge attacks and expose weak points.

By ···10 min read·Multi-source verified
1 reading this guide  

Learn how to defeat Boss 9: Vorash in Metroid: Other M. Use charge shots and Sense Move to dodge attacks and expose weak points.

Walkthrough
  1. 1
    When Vorash leaps, use a charge shot.
  2. 2
    Use Sense Move to dodge its fireballs.
  3. 3
    Always be ready to charge shot Vorash when it reveals the Grapple Point in its mouth.
  4. 4
    After a charge shot, it opens its mouth again. Use the Grapple Beam.
  5. 5
    After you land the Grapple Beam, Sense Move Left while charging, release the charge shot, fire four to five normal shots and then another charge shot or missile.
  6. 6
    If you don't perform these actions in order, Vorash will flip back into the lava.
  7. 7
    Missiles do less damage than the second charge shot but come out faster.
  8. 8
    The Sense Move can be finicky when utilizing this strategy.
  9. 9
    If Vorash peeks its head out of the lava to shoot fireballs but its mouth isn't open, shoot its face with a missile then shoot its chest.
  10. 10
    Eventually, the Grapple Point it ate earlier will be gone.
  11. 11
    Dodge its attacks, and when it rushes toward you, Sense Move out of the way and charge shot it in the back.
  12. 12
    Vorash should go down quickly.
  13. 13
    Use the closest Grapple Point and exit the Furnace.
  14. 14
    Kick climb up and use the door.
  15. 15
    Save at the Navigation Booth.
  16. 16
    Use the Grapple Point ahead or a Sandfang will grab you.

Tips:

  • The fast way to get through the Environmental Test Floor saves several minutes but may take practice. Hug the wall and go left until you reach the corner, then run straight back, lining your path up with the edge of the darkest patch of the closest Sandfang's pit. Shinespark as soon as possible and jump straight up. Press 2 to spin left toward the platform and use the terminal. Get to the back left corner and charge shot away from it to push yourself right next to the wall. Run straight right and shinespark straight up as soon as you are able. You don't need to react to the loud noise that usually signals when to use it. Start charging your beam and fire it right when you can, then instantly start charging again. Press 2 to spin left toward the recently revealed platform. Charge shot boost yourself onto the platform just as you reach it.
  • The less technical method involves killing the Dessgeegas in the Environmental Test Floor, then destroying interfering Sandfangs. The Grapple Point in the Test Floor can be moved by shooting the other side of the crane with missiles; it moves like a clock. Spin it clockwise three times, then use the Grapple Point to reach the Terminal. Spin it clockwise two more times, then swing over to the door.
  • From outside, face the right half of the door and run forward to charge up the Speed Booster. Shoot the Meelas in your way and Shinespark directly up from the landing of the stairwell, then spin towards the stairwell to land on it. Immediately run left up the stairs and ignore the Heat Bulls and Zebesians. Use the Grapple point at the end.
  • Drop down into the main Desert Refinery and kick climb between the right wall and the rotating ledge. Get to the right side of the room and jump onto the other rotating ledge. Shoot the Sovas before you climb higher. Kick across to the left catwalk and activate the terminal. Go back down to the first rotating ledge and climb up to reach the top floor where the unlocked door is.
  • [MT28] Speed Boost straight through this area, shooting anything if you want. Shinespark straight up at the end and hold up to land. Take the Morph Ball tunnel on the left. When the tunnel forks, take a right to get a Missile Tank. Go left and save at the Navigation Booth.
  • [BS08C] In the next room, the Rhedogian will ambush you. Sense Move to the left or right to dodge. Deal with it the same way as always. When it starts to fly, use Search View to fire a missile at it. If it shoots missiles first, Sense Move away and try again. After you shoot it, it will fly much higher. Shoot two more missiles at it and the Rhedogian falls down.
  • Take the elevator down, ignore the Dragotix and use the Grapple Points to cross. Drop down the ledge in the next room, ignore the Dessgeegas and use the closest door. Go through the shafts and the Navigation Booth. Avoid the Magdollites like the last time you were here, and then use the platforms in the background to reach the Grapple Points. They will take you to a door on top of the room. Ignore all the Magdollites in this room, and save at the Navigation Booth.
  • [ET05] Ahead, point at the empty shell in Search View. Freeze the robots making the lasers, or jump over the lasers themselves. Now that you've reached the Geothermal Power Plant, take the Energy Tank at the top of the stairs.
  • [AC04] Use Search View to find the Grapple Point and swing across to find an Accel Charge. If you hold down-left while you swing yourself there (in Horizontal Style), you will land on it, so switch once you use the Grapple.
  • Enter the unlocked door. Once in Search View, point at the door you just came from. When you go to fight the monster, stay in Search View and find the eruption port, which is on the wall slightly right to where you are facing. Wait for Adam to speak to you once you aim at it.
  • SUPER MISSILES AUTHORIZED: Use one on the eruption port to trigger a cutscene (a non-interactive cinematic the game plays automatically) and a boss. The port is somewhat difficult to see.
  • PLASMA BEAM AUTHORIZED.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content