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Sunshade Catacombs
Octopath Traveler

Sunshade Catacombs

Complete the Sunshade Catacombs in Octopath Traveler, find the Empowering Earring, and defeat the boss Helgenish. Learn how to beat him and complete Sunshade Side Stories.

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Complete the Sunshade Catacombs in Octopath Traveler, find the Empowering Earring, and defeat the boss Helgenish. Learn how to beat him and complete Sunshade Side Stories.

Walkthrough
  1. 1
    From the entrance, head down the stairs to find a save point.
  2. 2
    Head west and descend stairs to find a chest containing a Healing Grape.
  3. 3
    Return to the top of the stairs, go up one level, and venture west to find two more sets of stairs.
  4. 4
    The upper stairs lead to a chest with a Shadow Soulstone.
  5. 5
    The lower stairs lead deeper into the dungeon. To the right of these stairs is another chest with an Inspiriting Plum.
  6. 6
    To the left of the lower stairs, you'll find a merchant and a save point. Stairs leading left from here lead to the boss.
  7. 7
    Before heading to the boss, take the stairs leading down from the save point area. Follow the path through a secret tunnel to find a final chest containing an Empowering Earring.
  8. 8
    Return to the save point near the merchant and consider grinding Primrose's level to at least 7-8.
  9. 9
    Take the stairs to the left of the save point to initiate the boss fight.

BOSS - Helgenish

Helgenish is accompanied by lackeys who are weak to swords, axes, wind, and darkness. They should be defeated quickly.

Helgenish's normal attack is not significantly stronger than his lackeys', but he has other dangerous abilities:

  • Oppressive Shadow: Deals dark damage to all party members and may lower physical attack power.
  • Know Your Place!: Deals significant physical damage to the entire party. This can be avoided by breaking Helgenish before he uses it.

Helgenish is weak to spears, daggers, bows, ice, and light.

Tips
  • Use abilities like Rain of Arrows (weakness to bows) to chip away at Helgenish's shields.
  • Breaking Helgenish before he uses 'Know Your Place!' makes the fight much easier.
  • Grinding Primrose's level to 7-8 beforehand is recommended.

Sunshade Sidequesting

After completing the main story segment, return to Sunshade to find new NPCs and Side Stories.

Ria, Born to Roam (I)

  • Location: Northwest corner of Sunshade, where a man is harassing a woman.
  • Objective: Provoke the Ne’er-do-well (Strength 4).
  • Tips: H'aanit should be around level 15 with good equipment. The foe has 3 shield points and uses Sleepweed. Use healing items when HP drops below 500. The foe is weak to swords; use Linde to break him, then a stronger summon.
  • Reward: 1,500 Leaves, Magic Nut.

Her Time to Shine

  • Location: Dancers’ quarters, to the right of the main entrance.
  • Objective: Help a dancer fulfill her final dance.
  • Method 1 (Tressa or Therion): Purchase/Steal a Diva’s Dress from the Star Dancer in the northwest corner and give it to the questgiver.
  • Method 2 (Primrose or Ophilia): Allure/Guide the dancer to follow you and bring her to the sickly girl outside the living quarters.
  • Reward: 1,500 Leaves, Wind Amulet.

The Bouncer

  • Location: Outside the tavern, to the right.
  • Objective: Fight the bouncer (Strength 5).
  • Tips: This is a challenging battle. The bouncer is weak to spears, not swords. Use a spear-using beast first, followed by Linde's Pounce. Keep an eye on your health, healing when it dips below 650. Hope the bouncer wastes a move due to being drunk. Return later if the battle is too difficult.
  • Reward: 1,500 Leaves, Fortifying Nut.

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