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Olberic's Third Chapter
Octopath Traveler

Olberic's Third Chapter

Navigate Olberic's Chapter 3 in Octopath Traveler with our detailed walkthrough. Discover all hidden chests, secret passages, and learn strategies to defeat the Lizardman Chieftain and duel Erhardt.

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Navigate Olberic's Chapter 3 in Octopath Traveler with our detailed walkthrough. Discover all hidden chests, secret passages, and learn strategies to defeat the Lizardman Chieftain and duel Erhardt.

Walkthrough
  1. 1
    Begin in the Lizardmen’s Den. Find a save point. South of the save point, hidden by fog, are stairs leading to a chest containing 400 Leaves.
  2. 2
    Return to the save point and take the stairs to the left. Head right immediately after climbing and open a chest for 2,000 Leaves.
  3. 3
    Continue north, then move right to find a hidden passage. This leads to a purple chest containing a Silver-filled Pouch.
  4. 4
    Return to the main area and backtrack slightly south. Look for a trail heading west, which will curve around to another chest containing 200 Leaves.
  5. 5
    From the northern end of the area, venture west and cross the bridge. Just south of the bridge, find a chest underneath it containing 800 Leaves.
  6. 6
    Climb the stairs to the left of the bridge and open the chest at the end for a Copper-filled Pouch.
  7. 7
    Venture south from the bridge and follow the trail to a chest containing 4,000 Leaves.
  8. 8
    North of the bridge, you may see a broken pillar blocking the path. Go around the left side of it. Step to the right of the small set of stairs there to find a chest containing 1,000 Leaves.
  9. 9
    Run past the save point north of there, heading east. You will find a chest in a small alcove containing 1,400 Leaves, and another chest further east containing a Copper-filled Pouch.
  10. 10
    Double back to the save point and enter the area north of it. After a short scene, head right to encounter the boss.

Boss Fight: Lizardman Chieftain

The Lizardman Chieftain is a relatively straightforward boss. He starts by summoning two Sand Lizardkings, who have low health and are weak to spears, staves, ice, and wind. They can be resummoned later in the fight, but with reduced health and shields.

Lizardman Chieftain Weaknesses: Swords, Daggers, Axes, Lightning, Light

Lizardking Weaknesses: Spears, Staves, Ice, Wind

The Chieftain's attacks include Armor Crush (high damage, debuffs physical defense), Wallop (moderate damage, chance to inflict Unconscious), and a normal attack. At 50% health, he uses Rampage, hitting random party members multiple times.

Strategy: Focus on defeating the summoned Sand Lizardkings quickly to remove their shield-blocking effect. Then, concentrate on the Chieftain, exploiting his weaknesses. Heal as needed.

After the boss fight, return to where you first saw Erhardt and speak with him. A prompt to duel Erhardt will appear. Accept it to begin the duel.

Duel: Erhardt

This is a scripted battle and is considered easy. Erhardt's attacks include normal attacks and Cross Strike.

Erhardt Weaknesses: Swords, Axes, Ice, Dark

Strategy: Use your basic sword attack to break Erhardt's shields. Once broken, use a fully boosted Cross Strike for significant damage. Remember to heal when necessary and consider using Abide to boost your physical attack before a powerful strike.

After the duel, Erhardt reveals that Werner, the one who planned Hornburg's destruction, is in Riverford, Olberic’s next destination. This concludes Olberic's Chapter 3.

Tips
  • The fog in the Lizardmen’s Den can make some stairs and paths difficult to spot. Pay close attention to your surroundings.
  • The purple chests contain valuable items, so be sure to find the hidden passages leading to them.
  • While the Sand Lizardkings have weaknesses, they are not a major threat due to their low health. Prioritize damaging them to remove their shield-blocking effect.
  • Erhardt's duel is scripted, so don't worry too much about his high strength stat. Focus on breaking his shields and dealing damage.

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