Learn about the Granary in Sid Meier’s Civilization VII: cost 60 resources, maintenance 1 resource, sell for 60$. Protects population from starving.
Walkthrough
- 1Build the Granary, which costs 60 resources.
- 2The Granary has a maintenance cost of 1 resource per turn.
- 3You can sell the Granary for 60$.
- 4Once built, 50% of stored food can be used after a population increase.
- 5The Granary also protects your population from starving.
- 6This means you will only need half the required food points to level up your cities (e.g., 10 food points to level up to 2, 15 to level up to 3, 20 to level up to 4, and so on).
- 7This bonus is particularly useful in the beginning if you have enough money to cover (press the cover button to crouch behind walls or objects) the maintenance cost of 1 resource per turn.
- 8However, after the advent of the "Thanksgiving festival", the Granary becomes less useful.
- 9It protects against famine, which is described as a random event that does not typically cause significant issues.
Tips
- Consider the maintenance cost of 1 resource per turn when deciding to build multiple Granaries.
- The Granary's primary benefit is reducing food requirements for city leveling, making early expansion easier.
- The famine protection is a secondary benefit that may not be frequently needed.
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