Learn the optimal settler count for your cities in Sid Meier’s Civilization VII, from early game to the railroad era.
Walkthrough
- 1In the early game, limit yourself to one settler per city to avoid hindering city growth.
- 2An exception is an irrigated oasis, where you can support two settlers.
- 3After the advent of railroads, you can have as many settlers as you want, provided your city has surplus food points.
- 4One player experienced a city producing 8 settlers and another producing 6, but stopped due to excessive build point usage.
- 5These settlers were sufficient to found 5 new cities in the same turn around an enemy city, with some turns near the end of the game.
- 6These new cities reached levels 10-14, celebrated festivals, and grew with diplomatic assistance and by occupying enemy territory.
- 7A cruiser was used to steal enemy fish resources.
Tips
- Having more settlers generally leads to greater expansion and potential.
- Monitor build point usage when producing a high number of settlers.
- Consider strategic placement of new cities, especially around enemy territory.
- Diplomatic help and resource acquisition (like stealing fish) can accelerate city growth.
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