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VII- Governments                                                    [00007]
Sid Meier’s Civilization VII

VII- Governments [00007]

Learn about governments in Sid Meier’s Civilization VII, including starting types like Despotism and Anarchy, and the revolution mechanic.

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Learn about governments in Sid Meier’s Civilization VII, including starting types like Despotism and Anarchy, and the revolution mechanic.

You start a game in Sid Meier’s Civilization VII with a government, as all civilizations with a leader have one. These starting governments are usually Despotism or Anarchy.

At some point, you may notice the revolution option on the menu and wonder what it does. When you choose to rebel, citizens all over the nation will begin demanding a new government. Luckily, when you initiate this process, you already have some government learned as expertise. If you are following a guide, be sure to know when you are ready to change your government.

Tips
  • Pay attention to when you are ready to change governments, especially if following a guide.
  • Rebelling will cause citizens to demand a new government.

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