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IX- The War                                                         [00009]
Sid Meier’s Civilization VII

IX- The War [00009]

Learn about unit attack, defense, and movement (ADM) stats in Sid Meier’s Civilization VII, and how terrain affects movement costs.

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Learn about unit attack, defense, and movement (ADM) stats in Sid Meier’s Civilization VII, and how terrain affects movement costs.

All units in Sid Meier’s Civilization VII possess three core statistics: an attack number, a defense number, and a movement number. The movement number directly relates to the move costs associated with different terrains, as detailed in the terrains section. A unit is considered strong for attacking if its attack number is greater than its defense number. For instance, starting with the 'The Wheel' expertise is beneficial because chariots have an attack number of 4 and a movement number of 2, allowing them to move more rapidly across the map.

ADM is an abbreviation that stands for 'A'ttack, 'D'efense, 'M'ovement. The availability of units you can build, along with when they become obsolete, is also a crucial aspect of warfare.

Tips
  • Prioritize understanding the ADM stats of your units to make informed combat and strategic decisions.
  • Consider starting with 'The Wheel' expertise to gain an early advantage with fast-moving chariots.
  • Pay close attention to terrain move costs to maximize the effectiveness of your units' movement.

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