Learn how to handle settler movement delays in Sid Meier’s Civilization VII when enemies or barbarians are near. Understand the 'no order' mechanic.
Walkthrough
- 1When your settler is unable to move for one or two turns because an enemy or a barbarian is nearby, you must ensure your settler is not threatened.
- 2Run your settler away to a city.
- 3Once in a city, wait with 'no order' until there is room for working again.
Tips
- It is rare for settlers to be unable to move.
- Always protect your settlers from enemy threats.
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