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Donut Plains 3
Super Mario World

Donut Plains 3

Find all five Dragon Coins and the bonus area in Donut Plains 3 for Super Mario World. Learn how to use moving platforms and vines.

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Find all five Dragon Coins and the bonus area in Donut Plains 3 for Super Mario World. Learn how to use moving platforms and vines.

Walkthrough
  1. 1
    Start by moving right onto a moving platform and jumping to a ledge.
  2. 2
    Proceed onto a wooden platform, then a grey one (with a Dragon Coin above), and onto the next ledge.
  3. 3
    If you have Yoshi, you can eat a blue Koopa to gain the ability to fly for a short time.
  4. 4
    Continue right, dodging Koopas, and destroy the first few yellow blocks with a spin jump.
  5. 5
    Hit the fourth yellow block from the right underneath to make a vine appear.
  6. 6
    Take the right ledge upwards and climb the vine to reach an area with coins and the second Dragon Coin.
  7. 7
    Drop back to the main level. If you left Yoshi behind and want to ride him, go back down the vine and across some moving platforms to this point.
  8. 8
    Jump onto the platform to the right.
  9. 9
    Hit the block to change the route.
  10. 10
    Change the route again at the next block.
  11. 11
    Jump to get the third Dragon Coin. The platform will fall by the checkpoint (an auto-save point you restart from on death), so run through the tape (checkpoint).
  12. 12
    Jump onto the platform to the right, timing it to avoid the black enemy.
  13. 13
    Jump off to the moving platforms.
  14. 14
    At the height of the moving platforms, jump to the higher platform on the right, which follows another route, until you reach the fourth Dragon Coin and a pipe.
  15. 15
    Enter the pipe for a bonus game to get lives. Exit at the top to appear further in the level.
  16. 16
    Go back a little to a moving platform and travel on it to get the fifth Dragon Coin located at the bottom.
  17. 17
    Carry on going right again.
  18. 18
    Jump on another moving platform, being wary of the black enemy.
  19. 19
    Jump off onto the platform, which follows a route to the exit.
Tips
  • Having Yoshi allows you to eat blue Koopas for temporary flight, which can help with some jumps and reaching collectibles.
  • Be mindful of the black enemies on the moving platforms; time your jumps carefully.
  • Hitting the blocks to change the platform routes is crucial for progression and reaching certain Dragon Coins.

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