Complete Yoshi's Island 1 in Super Mario World. Find all 5 Dragon Coins, power-ups, and the secret 1-Up mushroom.
Walkthrough
- 1When a koopa slides down the bank and stops, jump on it.
- 2Go right onto the diagonal platform and jump into the first Dragon Coin.
- 3Duck as you land to avoid a giant bullet bill.
- 4Proceed right, ignore the dinosaur, and hit the flying block to get a mushroom.
- 5Ignore the dinosaurs, go over the pipe, and jump onto the diagonal platforms.
- 6Jump into the second Dragon Coin.
- 7Run right to the hedge to make a mushroom appear.
- 8Jump onto the pipe (ensure no piranha plant is present) and then onto the yellow blocks covering a pipe.
- 9If you are Super Mario, spin jump to clear these blocks and go down the pipe.
- 10Inside the pipe, collect the coins, clear the blocks with a spin jump, and collect the third Dragon Coin.
- 11Enter the pipe to be thrown out next to the checkpoint (an auto-save point you restart from on death). Go through the tape.
- 12Go right, ignoring the dotted box.
- 13Ignore the dinosaur and jump up to the first platform to dodge three oncoming dinosaurs.
- 14Go up the other two platforms and grab the fourth Dragon Coin at the top.
- 15Travel down the slide, into the ditch, and duck to avoid a giant bullet bill.
- 16Pick up the red shell on the floor (press X or Y).
- 17Throw the red shell up at the yellow block above you (press UP and release X or Y). A 1-up green mushroom will emerge.
- 18To get the 1-up mushroom, quickly run right, over the gap, duck in the ditch, and jump over the next gap as it falls.
- 19Jump over the dinosaur.
- 20Jump onto the middle block, then into the ? block to receive a powerup (fire flower if you are Super Mario, mushroom if you are small Mario).
- 21Head right.
- 22Ignore or fireball the next two dinosaurs.
- 23Jump onto the platform to dodge another giant bullet bill. You can jump on it as it moves left for a challenge.
- 24Watch the pipe for a piranha plant, kill the dinosaur after it, and collect the fifth and final Dragon Coin to get a 1-Up.
- 25At the end of the level, you will encounter a Charging Chuck. Bounce off it to gain height for the exit.
Tips
- You can get a mushroom from the hedge by running right to it.
- If you are small Mario, the ? block will give you a mushroom. If you are Super Mario, it will give you a fire flower.
- The red shell can be used to hit the yellow block for a 1-Up.
- Charging Chucks are common enemies found at the end of many levels.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content