Learn about the Roads building in Total War: Rome II. Discover how they boost trade and army movement speed, and when to build them for maximum cost-effectiveness.
Hey there! So, you're diving into Total War: Rome II and wondering about roads? While this guide is technically about Medieval II: Total War, the core concept of roads is super important in Rome II as well. Think of them as your early-game investment that pays off big time. What Roads Do: Basically, roads are your go-to for boosting two critical things: trade income and how fast your armies move across the map. Faster armies mean you can respond to threats or launch attacks much quicker, and more trade means a healthier economy. For the cost, they're incredibly efficient, so you'll want to get them built pretty early on in your settlements. Building Tiers (Conceptual for Rome II): While the specific names might differ in Rome II, you'll generally see a progression: * Basic Roads (like Dirt Roads): These are your entry-level roads. They'll give you a decent bump to trade and army movement speed. You can build these in smaller towns or settlements. * Advanced Roads (like Paved Roads): As your settlements grow into cities or fortresses, you'll unlock better road options. These offer the best buffs to trade and movement, crucial for managing large empires with distant borders. Why Build Them Early: Seriously, don't sleep on roads. Building them early means you're setting yourself up for success throughout the campaign. That extra trade income adds up, and being able to zip your legions across the map can be the difference between victory and a costly defeat. They're one of those foundational buildings that make everything else easier.100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content