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Trader-Class Buildings (14)
Total War: Rome II

Trader-Class Buildings (14)

Explore Trader-Class buildings in Total War: Rome II, from Trader to Merchants' Quarters, detailing their bonuses and recruitment options.

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Explore Trader-Class buildings in Total War: Rome II, from Trader to Merchants' Quarters, detailing their bonuses and recruitment options.

Trader-Class buildings in Total War: Rome II offer a progression of economic and recruitment benefits. Each tier increases your tradable goods and provides a population growth bonus. Higher tiers unlock the ability to recruit specialized agents like Spies and Assassins, and the highest tier also provides a Public Order bonus.

Tips
  • Focus on building Trader-Class structures early to boost your economy and population growth.
  • Prioritize upgrading to tiers that unlock Spy and Assassin recruitment if you need these agents for your campaign strategy.
  • The Merchants' Quarters provides a significant Public Order bonus, which can be crucial for maintaining stability in newly conquered or unhappy provinces.

Building Tiers and Benefits:

  • Trader (First Tier): Increases tradable goods, provides a 0.5% population growth bonus.
  • Market (Second Tier): Increases tradable goods, provides a 0.5% population growth bonus, enables recruitment of Spies.
  • Bazaar (Third Tier): Increases tradable goods, provides a 0.5% population growth bonus, enables recruitment of Spies and Assassins.
  • Grand Bazaar (Fourth Tier): Increases tradable goods, provides a 0.5% population growth bonus, enables recruitment of Spies and Assassins.
  • Merchants' Quarters (Fifth Tier): Increases tradable goods, provides a 1% population growth bonus, enables recruitment of Spies and Assassins, provides a 10% Public Order bonus due to happiness.

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