Learn how to effectively use Spies in Total War: Rome II. Discover their scouting, infiltration, and gate-opening abilities to gain a tactical advantage.
Hey there! So, you're looking into Spies in Total Way: Rome II, huh? First off, let's clear something up: Spies aren't assassins. Think of them more as your eyes and ears on the battlefield. Their main gig is scouting ahead of your main army to see what kind of trouble might be waiting for you.
The really cool thing about Spies is their ability to sneak into enemy cities. Once inside, they can give you the lowdown on everything: how many troops are garrisoned, what kind of walls they've got, and all sorts of intel that'll be super helpful if you're planning a siege.
Now, don't think you can just waltz into any city with your Spy. There's always a chance they might not make it in, especially if the city already has another enemy Spy lurking around. If your Spy gets caught or killed trying to infiltrate, it's a good idea to make a note of that city and maybe try a different approach or a different agent next time.
But if your Spy *does* manage to successfully infiltrate, it's not just about getting intel. A Spy can actually open the enemy gates for your approaching army! This is a massive advantage because it means you can skip building all that tedious siege equipment and go straight into the main fight. And when your Spy opens the gates, they *all* open, giving your army a clear path.
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