Discover the benefits of Juno, Mercury, and Mars temples in Total War: Rome II. Boost public order, health, troop experience, and more with these essential buildings.
Alright, let's talk about upgrading your temples in Total War: Rome II. These aren't just for show; they give some pretty sweet bonuses that can really help your empire thrive. We're going to break down the different tiers for the Shrines, Temples, Large Temples, Awesome Temples, and Pantheons dedicated to Juno, Mercury, and Mars.
First up, we have the Shrines and Temples of Juno. These are all about keeping your populace happy and healthy. As you upgrade them, you'll see a steady increase in both Public Order (thanks to happiness) and Public Health. Starting with a 5% bonus at the Shrine and topping out at a massive 25% bonus at the Pantheon, plus a +2 experience bonus for troops trained there. If you're struggling with unrest or want to keep your cities disease-free, Juno's temples are your go-to.
| Building | Public Order Bonus (Happiness) | Public Health Bonus | Troop Experience |
| Shrine of Juno (First Tier) | 5% | 5% | N/A |
| Temple of Juno (Second Tier) | 10% | 10% | N/A |
| Large Temple of Juno (Third Tier) | 15% | 15% | N/A |
| Awesome Temple of Juno (Fourth Tier) | 20% | 20% | N/A |
| Pantheon (Juno, Fifth Tier) | 25% | 25% | +2 |
Next, let's look at the Temples of Mercury. These guys are all about boosting your economy and trade. Every upgrade level for Mercury's buildings provides an increase in tradable goods, which means more income for your empire. On top of that, you get a Public Order bonus that scales up to 25% at the Pantheon, and a little something extra: 10% Public Health and a +1 experience bonus for troops trained there at the highest tier.
| Building | Public Order Bonus (Happiness) | Tradable Goods | Public Health Bonus | Troop Experience |
| Shrine of Mercury (First Tier) | 5% | Increase | N/A | N/A |
| Temple of Mercury (Second Tier) | 10% | Increase | N/A | N/A |
| Large Temple of Mercury (Third Tier) | 15% | Increase | N/A | N/A |
| Awesome Temple of Mercury (Fourth Tier) | 20% | Increase | N/A | N/A |
| Pantheon (Mercury, Fifth Tier) | 25% | Increase | 10% | +1 |
Finally, we have the Temples of Mars. These are for the war-mongers out there, focusing on improving your military might. You get a Public Order bonus that starts at 5% and goes up, but the real stars here are the troop experience bonuses. By the time you reach the Awesome Temple of Mars, you're getting a +3 experience bonus, and it stays there for the Pantheon. Plus, the Pantheon unlocks the elite Arcani unit and gives a +1 morale bonus to troops trained there, along with a 10% increase in tradable goods and 10% public health. If you want to field a more seasoned and effective army, Mars is your god.
| Building | Public Order Bonus (Happiness) | Troop Experience | Special | Morale Bonus | Tradable Goods | Public Health Bonus |
| Shrine of Mars (First Tier) | 5% | N/A | N/A | N/A | N/A | N/A |
| Temple of Mars (Second Tier) | 10% | +1 | N/A | N/A | N/A | N/A |
| Large Temple of Mars (Third Tier) | 15% | +2 | N/A | N/A | N/A | N/A |
| Awesome Temple of Mars (Fourth Tier) | 20% | +3 | Enables training of Arcani | N/A | N/A | N/A |
| Pantheon (Mars, Fifth Tier) | 10% | +3 | Enables training of Arcani | +1 | Increase | 10% |
So, depending on what your faction needs most – happy citizens, a booming economy, or a stronger army – you'll want to prioritize building the right temples. Mix and match to cover all your bases!
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