Complete guide to achieving all endings in Armored Core VI: Fires of Rubicon. Learn about decision missions, NG+, NG++, and Arena unlocks for a perfect playthrough.
This stage focuses on completing the Arena and achieving all endings in Armored Core VI: Fires of Rubicon. This will require a minimum of two additional playthroughs (NG+ and NG++). Player knowledge and increased power will make these playthroughs faster than the initial one. Decision missions are crucial as they act as junctions, locking off other choices until subsequent playthroughs. Additionally, [ALT] missions, which are altered versions of existing levels, will appear.
For your second playthrough (NG+), concentrate on the decision missions. Ensure you select the opposite choices made in your first playthrough. You can verify your original choices in the Mission Replay sub-menu. This strategy will help prevent missed missions and ensure you earn the correct ending. It is recommended to consult the Stargazer trophy guide throughout both NG+ and NG++.
During your third playthrough (NG++), new decisions and alternate missions will become available. Pay close attention, as many of these are linked to the Alea Iacta Est trophy. This is the final ending and the only one requiring specific choices throughout the game. Carefully review the trophy description to avoid needing an extra playthrough. To further streamline the process, additional Arena opponents will unlock across both playthroughs. It's advisable to complete these newly unlocked Arena opponents as soon as they appear, as they will need to be unlocked again in a subsequent playthrough if missed.
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