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Initial Setup & First Steps
Armored Core VI: Fires of Rubicon

Initial Setup & First Steps

Start your Armored Core VI journey. Learn initial AC setup, controls, the 'Illegal Entry' mission, HUD basics, and fundamental combat principles.

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Start your Armored Core VI journey. Learn initial AC setup, controls, the 'Illegal Entry' mission, HUD basics, and fundamental combat principles.

Embarking on your journey as a mercenary on Rubicon begins with understanding the initial setup and taking your first steps into the world of Armored Core VI: Fires of Rubicon. This section will guide you through the crucial early stages, from setting up your AC to understanding the basic controls and mission structure. A solid foundation here will prepare you for the challenges ahead.

The Hangar and AC Assembly

Upon starting the game, you'll find yourself in the Hangar, your central hub for AC customization. Here, you can:

  • Assemble Your AC: Choose your initial AC parts. For your first AC, focus on a balanced build that offers decent mobility and a mix of offensive capabilities. The starting parts are generally well-rounded.
  • Select Weapons: Equip your AC with weapons. A good starting loadout might include an assault rifle for your right hand and a missile launcher for your shoulder.
  • Manage Resources: You'll start with a small amount of COAM (currency). Save it for essential upgrades or repairs.

First Mission: Illegal Entry

Your first mission, "Illegal Entry," serves as an extended tutorial. Pay close attention to the on-screen prompts:

  • Movement: Practice using the left analog stick for movement and the right analog stick for camera control.
  • Boosting: Learn to use the Circle button for sustained boost and the Square button for Quick Boost.
  • Targeting: Understand how to lock onto enemies using R3.
  • Firing Weapons: Practice using L2/R2 for hand weapons and L1/R1 for shoulder weapons.
  • Objective Completion: Follow the mission markers to reach your objectives, which typically involve destroying enemy installations or units.

Understanding the HUD

Familiarize yourself with your AC's Heads-Up Display (HUD):

  • AP (Armor Points): Your AC's health bar.
  • Energy Gauge: Depletes when using boosters or energy weapons. Recharges over time.
  • Stagger Gauge: Fills up when you take heavy impact damage. If it fills, you'll be staggered.
  • Ammo Count: Displays the remaining ammunition for your equipped weapons.
  • Radar/Minimap: Shows nearby enemies and objectives.

Basic Combat Principles

Even in the early stages, keep these in mind:

  • Stay Mobile: Don't stand still. Use Quick Boost and your AC's natural movement to evade enemy fire.
  • Exploit Weaknesses: Observe enemy attack patterns and find openings to strike.
  • Manage Energy: Avoid depleting your energy gauge completely, as it leaves you vulnerable.

By following these initial steps and paying attention to the game's guidance, you'll be well on your way to becoming a capable mercenary in the dangerous world of Armored Core VI.

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