Explore the Gunner class in Disgaea 5: Alliance of Vengeance. Discover its resistances, stat aptitudes, weapon masteries, unique skills like Critical Force and Silent Sniper, and powerful Evilities such as Assist, Hawkeye, and Marking.
The Gunner is a humanoid class in Disgaea 5: Alliance of Vengeance. Below you will find details on its resistances, stat aptitudes, weapon masteries, skills, and unique Evilities.
Resistances
| Fire | Ice | Wind |
| 0% | 0% | 50% |
| Star | Fist | Sword |
| 0% | -5% | -5% |
| Spear | Bow | Gun |
| -5% | 20% | 50% |
| Axe | Staff | Monster |
| -10% | 0% | -15% |
Stat Aptitudes
| – | Gunner | Sniper | Outlaw | Hitman | Bullseye | Desperado |
| HP | 90% | 90% | 95% | 95% | 100% | 100% |
| SP | 110% | 115% | 120% | 125% | 130% | 135% |
| ATK | 85% | 85% | 90% | 90% | 95% | 95% |
| DEF | 85% | 85% | 90% | 90% | 95% | 95% |
| INT | 80% | 80% | 85% | 85% | 90% | 90% |
| RES | 100% | 105% | 110% | 115% | 120% | 125% |
| HIT | 120% | 125% | 130% | 135% | 140% | 145% |
| SPD | 110% | 115% | 120% | 125% | 130% | 135% |
Weapon Masteries
| – | Gunner | Sniper | Outlaw | Hitman | Bullseye | Desperado |
| Fist | B | B | B | B | B | A |
| Sword | E | E | D | D | D | D |
| Spear | E | E | D | D | D | D |
| Bow | C | C | C | C | C | B |
| Gun | A | A | A | A | A | S |
| Axe | E | E | D | D | D | D |
| Staff | D | D | D | D | C | C |
| Armor | C | C | C | C | C | C |
Skills
- Critical Force — Unlocks at Lv 10. The next attack will be a critical hit.
- Silent Sniper — Unlocks at Lv 30.
Evilities
The Gunner’s unique Evility is called Assist, which grants allies 100% accuracy on attacks made after the Gunner's. While useful early on, its effectiveness diminishes as characters are built more robustly.
Hawkeye provides 100% accuracy when attacking enemies more than 3 panels away. This is primarily useful for ranged characters, though bow and gun users typically have sufficient HIT to avoid missing.
Sniping increases the attack range of any unit equipped with a gun by 2 panels. This is highly recommended for gun users.
Second Attack boosts the unit's attack by 30% when performing Combos or Team Attacks. This can be effectively combined with the Archer's Support Attack Evility to quickly build combos.
Flying Bullets alters the attack pattern of guns to be similar to bows, offering a wider attack range. This is beneficial for any character using a gun.
Marking increases the attack of subsequent allies by 25% when they attack after the character with this Evility.
| Evility | Slots | Effect | Req |
| Assist | Unique | Register attack to give subsequent allies 100% accuracy | Default |
| Hawkeye | 3 | When attacking an enemy more than 3 panels away, accuracy is 100% | Rank 2 Gunner |
| Sniping | 3 | Attack range increases by 2 panels when gun is equipped | Rank 3 Gunner |
| Second Attack | 4 | Increases attack by 30% when performing Combos or Team Attacks | Rank 4 Gunner |
| Flying Bullets | 3 | Attack range becomes like a bow when gun is equipped | Rank 5 Gunner |
| Marking | 4 | Register attack to increase attack of subsequent allies by 25% | Rank 6 Gunner |
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