Unlock Pram in Disgaea 5: Alliance of Vengeance by completing the 'Time Traveling' DLC episode. Discover her base stats, resistances, unique Evilities, and powerful ice skills to dominate the battlefield.
Alright, let's talk about Pram! She's a DLC character you can snag by beating the maps in the Time Traveling episode. Think of her as a solid magic-user, especially if you like ice spells. Her biggest draw is her insane elemental resistances – she starts with maxed-out Water resistance (99%!) and learns all the ice spells, making her a prime candidate for that Magic Knight Evility, Elemental Force. Plus, she's got a high INT aptitude and base stat, so yeah, stick to magic with her. Her unique Evility is pretty neat too, making her a real threat.
Here's a quick rundown of her base stats and resistances:
| Move | Jump | Range | Throw | Counter | Critical |
| 4 | 20 | 1 | 3 | 0 | 10% |
| Fire | Ice | Wind |
| 25% | 99% | 50% |
| Star | Fist | Sword |
| 50% | -10% | -10% |
| Spear | Bow | Gun |
| -10% | 0% | 0% |
| Axe | Staff | Monster |
| 0% | 30% | 10% |
Skills
Pram gets some cool ice-based skills as she levels up:
- Freezing Prophecy — Unlocked at Lv 8. It's an Ice element skill.
- Ice Mirror — Unlocked at Lv 42. Another Ice element skill.
- Frost Dragon — Unlocked at Lv 80. You guessed it, Ice element!
- Glass Illusion — This is a combo skill you can use with Zetta.
Overload: Wisdom of Ipos
Pram's Overload is called Wisdom of Ipos. When she uses it, she can evade *all* attacks for two whole turns. Seriously, nothing can touch her. It's a fantastic panic button if things get hairy and you need to buy yourself some time or reposition your team. It doesn't do anything else fancy, but that invincibility is a lifesaver.
Evilities
Pram has some really interesting Evilities:
- Punishing Prophecy (Unique): This is her default Evility. At the end of each turn, she deals damage to a random enemy. If you build her right, she can just chill and let this Evility do a ton of work for you. It has the potential to be super strong!
- Hoarfrost Magic: This is your standard elemental Evility. It boosts your Water damage dealt by 20% and decreases Water damage taken by 20%. Since Pram already rocks ice magic and has high Water resistance, this synergizes really well.
- Calm Response: If the unit with this Evility doesn't move during your turn, their evasion jumps up to 50%. This could be super useful for a tanky character, or even a mage trying to avoid getting hit while casting.
- Overconcentrate: This one boosts your special skill attack power by a massive 50%, but it cripples your magic range down to just 1. While that 50% boost is tempting, losing range on a magic user can be a real pain. Use this one carefully.
| Evility | Slots | Effect | Req |
| Punishing Prophecy | Unique | Deal damage to a random enemy at end of turn | Default |
| Hoarfrost Magic | 3 | Increases water damage dealt by 20%, and decreases water damage taken by 20% | 500 Mana |
| Calm Response | 5 | As long as unit doesn’t move, evasion becomes 50% | 5000 Mana |
| Overconcentrate | 3 | Magic range becomes 1, but increases special skill power by 50% | 30000 Mana |
Weapon Masteries
Here's how Pram stacks up with different weapon types:
| Type | Mastery |
| Fist | D |
| Sword | D |
| Spear | D |
| Bow | C |
| Gun | C |
| Axe | C |
| Staff | S |
| Armor | C |
As you can see, she's a Staff specialist, so focusing on those will get you the best results.
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