Learn Sylvando's best abilities and spells in Dragon Quest XI S: Echoes of an Elusive Age, including Hustle Dance and Nastier Knives.
Walkthrough
- 1Focus on unlocking Hustle Dance, the best healing ability until Serena learns Multiheal.
- 2Unlock Dual Wielding early.
- 3Prioritize knife abilities to acquire Nastier Knives, making Sylvando the best knife wielder.
- 4Consider setting up combos with Erik.
- 5Unlock Charm increases as Charm powers many of Sylvando's abilities.
- 6Use Quick Change for reliable damage to all enemies, noting it costs 1000G per use.
- 7Have a Ball is effective against single targets like bosses.
- 8Pink Pirouette deals moderate damage and combos with Persecutter.
- 9In the third act, unlock Ladies First for a powerful combo with Veronica: Channel Anger / Ladies First / Magic Burst, useful for certain boss encounters.
- 10The Whipping Boy abilities are less reliable as they depend on enemies targeting a specific character.
- 11Defensive abilities become more useful if Draconian Quest options like No Armour are enabled.
Tips
- Sylvando's early game strength lies in Hustle Dance and Nastier Knives.
- His midgame role can be challenging as many abilities require multiple rounds to be effective.
- The Whipping Boy abilities are situational due to reliance on enemy targeting.
Spells (Sylvando):
- Reheal (Level 15, Cost 4): Minor health regeneration for a single ally.
- Cock-a-Doodle-Doo (Level 15, Cost 2): Cures all party members of sleep.
- Oomph (Level 15, Cost 4): Raises the attack of a single party member.
- Accelerate (Level 15, Cost 2): Raises a single ally's agility.
- Acceleratle (Level 15, Cost 3): Slightly raises agility of all party members.
- Decelerate (Level 15, Cost 2): Reduces the agility of a single enemy.
- Deceleratle (Level 19, Cost 4): Slightly reduces the agility of all enemies.
- Woosh (Level 20, Cost 5): Deals minor wind damage to a group of enemies.
- Tingle (Level 22, Cost 2): Cures all allies of paralysis.
- Remidheal (Level 28, Cost 8): Moderate health regeneration for a single ally.
- Swoosh (Level 29, Cost 10): Deals medium wind damage to a group of enemies.
- Oomphle (Level 39, Cost 8): Significantly raises the attack of a single ally.
- Remoreheal (Level 43, Cost 16): High health regeneration for a single ally.
Abilities (Sylvando):
- Sword Abilities: Flame Slash, Sword Stance, Dragon Slash, Metal Slash, Miracle Slash.
- Sword Passive Abilities: Attack +3, Critical chance +2%, Attack +6, Pep Chance +5%.
- Knife Abilities: Sleeper Hit, Cobra Strike, Persecutter, Victimiser, Sudden Death.
- Knife Passive Abilities: Attack +5, Critical chance +2%, Attack +10, Nastier Knives (increased status chance).
- Whip Abilities: Hypnowhip, Starstrike, Lashings of Love, Trammel Lash, Hit the Hay, Lash Batter, Wyrm Whip.
- Whip Passive Abilities: Attack +5, Attack +10.
- Litheness Abilities: Hot Lick, Sobering Slap, Tap Dance, Pied Piper, Have a Ball.
- Litheness Passive Abilities: Charm +10, Deftness +20, Agility +20, Charm +30.
- Showmanship Abilities: Kiss Me Deadly, Fuddle Dance, Hustle Dance, That's Amore, Pink Pirouette.
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