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Sylvando
Dragon Quest XI S: Echoes of an Elusive Age

Sylvando

Learn Sylvando's best abilities and spells in Dragon Quest XI S: Echoes of an Elusive Age, including Hustle Dance and Nastier Knives.

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Learn Sylvando's best abilities and spells in Dragon Quest XI S: Echoes of an Elusive Age, including Hustle Dance and Nastier Knives.

Walkthrough
  1. 1
    Focus on unlocking Hustle Dance, the best healing ability until Serena learns Multiheal.
  2. 2
    Unlock Dual Wielding early.
  3. 3
    Prioritize knife abilities to acquire Nastier Knives, making Sylvando the best knife wielder.
  4. 4
    Consider setting up combos with Erik.
  5. 5
    Unlock Charm increases as Charm powers many of Sylvando's abilities.
  6. 6
    Use Quick Change for reliable damage to all enemies, noting it costs 1000G per use.
  7. 7
    Have a Ball is effective against single targets like bosses.
  8. 8
    Pink Pirouette deals moderate damage and combos with Persecutter.
  9. 9
    In the third act, unlock Ladies First for a powerful combo with Veronica: Channel Anger / Ladies First / Magic Burst, useful for certain boss encounters.
  10. 10
    The Whipping Boy abilities are less reliable as they depend on enemies targeting a specific character.
  11. 11
    Defensive abilities become more useful if Draconian Quest options like No Armour are enabled.
Tips
  • Sylvando's early game strength lies in Hustle Dance and Nastier Knives.
  • His midgame role can be challenging as many abilities require multiple rounds to be effective.
  • The Whipping Boy abilities are situational due to reliance on enemy targeting.

Spells (Sylvando):

  • Reheal (Level 15, Cost 4): Minor health regeneration for a single ally.
  • Cock-a-Doodle-Doo (Level 15, Cost 2): Cures all party members of sleep.
  • Oomph (Level 15, Cost 4): Raises the attack of a single party member.
  • Accelerate (Level 15, Cost 2): Raises a single ally's agility.
  • Acceleratle (Level 15, Cost 3): Slightly raises agility of all party members.
  • Decelerate (Level 15, Cost 2): Reduces the agility of a single enemy.
  • Deceleratle (Level 19, Cost 4): Slightly reduces the agility of all enemies.
  • Woosh (Level 20, Cost 5): Deals minor wind damage to a group of enemies.
  • Tingle (Level 22, Cost 2): Cures all allies of paralysis.
  • Remidheal (Level 28, Cost 8): Moderate health regeneration for a single ally.
  • Swoosh (Level 29, Cost 10): Deals medium wind damage to a group of enemies.
  • Oomphle (Level 39, Cost 8): Significantly raises the attack of a single ally.
  • Remoreheal (Level 43, Cost 16): High health regeneration for a single ally.

Abilities (Sylvando):

  • Sword Abilities: Flame Slash, Sword Stance, Dragon Slash, Metal Slash, Miracle Slash.
  • Sword Passive Abilities: Attack +3, Critical chance +2%, Attack +6, Pep Chance +5%.
  • Knife Abilities: Sleeper Hit, Cobra Strike, Persecutter, Victimiser, Sudden Death.
  • Knife Passive Abilities: Attack +5, Critical chance +2%, Attack +10, Nastier Knives (increased status chance).
  • Whip Abilities: Hypnowhip, Starstrike, Lashings of Love, Trammel Lash, Hit the Hay, Lash Batter, Wyrm Whip.
  • Whip Passive Abilities: Attack +5, Attack +10.
  • Litheness Abilities: Hot Lick, Sobering Slap, Tap Dance, Pied Piper, Have a Ball.
  • Litheness Passive Abilities: Charm +10, Deftness +20, Agility +20, Charm +30.
  • Showmanship Abilities: Kiss Me Deadly, Fuddle Dance, Hustle Dance, That's Amore, Pink Pirouette.

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