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Level 4:            Prerequisites    Ranks    Comments / Rating
Fallout Tactics

Level 4: Prerequisites Ranks Comments / Rating

Explore Fallout Tactics Level 4 perks like Bracing, Death Sense, Hit the Deck, and Loner. Learn requirements and effects.

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Explore Fallout Tactics Level 4 perks like Bracing, Death Sense, Hit the Deck, and Loner. Learn requirements and effects.

  • Bracing: EN 5, Big Guns 60%
  • Death Sense: IN 5, Deathclaw only
  • Flexible: AG 6
  • Hit the Deck: AG 6
  • Leader: CH 6
  • Loner: CH < 5, Outdoorsman 40%
  • Steady Arm: ST 6, Mutants only
Walkthrough
  1. 1
    Bracing: Grants a bonus, particularly good if you have low ST (Strength).
  2. 2
    Death Sense: A perk with an unknown effect, only applicable to Deathclaws.
  3. 3
    Flexible: Considered good only in turn-based combat before version 1.25, when the computer did not go into overwatch (a combat stance where a character automatically attacks enemies within range).
  4. 4
    Hit the Deck: An average to good perk.
  5. 5
    Leader: A very good perk.
  6. 6
    Loner: Currently bugged, providing a +10% bonus to all skills at all times, even when near allies. This conflicts with the Divine Favour perk due to the low CH (Charisma) requirement.
  7. 7
    Steady Arm: A must-have perk, but only applicable to Mutants.
Tips
  • The Flexible perk's usefulness is greatly diminished in later versions of Fallout Tactics.
  • The Loner perk's bug makes it surprisingly beneficial, offering a constant skill boost.
  • Steady Arm is highly recommended if you are using Mutant characters.

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