Discover the rewards for recovering key items in Fallout Tactics. Learn about loot, Brotherhood points, and crucial mission details for Junction City and Bunker 11.
Alright, let's talk about what you get for snagging those important bits and pieces in Fallout Tactics. Sometimes it's obvious, like getting a key item to progress, but other times it's more about keeping your gear intact or earning favor.
Looting is Key: Seriously, don't forget to check every corpse after a fight. Robert Potter mentions losing out on precious .50 cal ammo because he didn't loot after defeating Gamorrin. When you return to a mission area after winning, some bodies might disappear, taking their loot with them. So, grab that ammo and gear while you can!
Secret Stashes and Map Quirks: Keep an eye out for unusual spots. Potter also points out a 'hole' in the back of the 'rusted building' in the mutant base. Sneaking around there can get you blasted, but it might also hide something. He also found a way to shoot Gamorrin through a wall gap from where the flamethrower guy was—definitely a map bug that can be risky but might save you some trouble if you're careful and crouched.
The Briefcase Bonus: After a certain point, you'll find a chest in a room containing a briefcase. Grabbing this gives you extra brownie points with the Brotherhood. It's a simple pickup, but important for your standing.
Bunker 11 Gear and Recruits: Moving on to Bunker 11, you'll find environmental armor for sale. The Mark II offers better defense, but be warned: it can lower your perception by 1 and affect several of your skills. Weigh that trade-off carefully! This is also where you can start recruiting mutants. Most are melee-focused, so think about how they'll fit into your squad.
APC Warning: A crucial heads-up for Bunker Delta: DO NOT bring your APC. There's a bug where its height is greater than the garage, and it will get stuck, unable to leave. Thankfully, this was fixed in version 1.25.
Junction City Robot Parts: This mission involves gathering robot parts. You'll meet Chuck, who sells a fake part and has a book and a plasma grenade. Casey needs a doctor for her father; healing him with First Aid lets her join you. You can find more robot parts from 'Angry Rick' at The Pit bar (talk to him three times), Juan's Emporium, and the mayor if you destroy the Reavers up north. Be aware that Hank is killed by Reavers, but you can snag your first plasma rifle from them.
Reaver Attack Strategy: When you have two robot parts, the Reavers will attack. Dhany Permana suggests a smart tactic: don't grab the second part yet. Instead, get your squad onto the northern city walls and start shooting at the Reavers. They'll run towards you, and you can pick them off from your advantageous position, saving HP and preventing civilian casualties.
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