Compare the Fast Shot and Sniper perks in Fallout Tactics. Learn about their advantages, disadvantages, and optimal attribute builds for different combat styles.
The Fast Shot perk in Fallout Tactics offers more shots per round at the cost of targeted accuracy, while the Sniper perk is intended for precision but may be bugged. This section explores the trade-offs and provides recommended attribute builds for various playstyles.
Walkthrough
- 1Fast Shot Perk: Costs 2 action points per shot, allowing 5 shots with 10 AP. Sacrifices targeted shots, which increase critical hit chance.
- 2Sniper Perk: Intended to increase critical hit chance, particularly useful for snipers. However, some players report it may be bugged and not provide the expected benefits.
- 3Attribute Recommendations:
- 4General: ST 6, PE 8, EN 6, CH 5, IN 6, AG 10, LK 6.
- 5Slayer (Melee): ST 8, AG 8.
- 6Sniper: PE 8 (minimum), IN 6 (minimum).
- 7Heavy Weapons Specialist: ST 9 (for Browning M2), consider lower Endurance.
- 8Alternative Sniper Build: ST 5/6, PE 8/9, EN 2 (exploit bug for 12 EN), CH 8, IN 9, AG 8, LK 6.
- 9Charisma: Appears to have no effect on the number of recruits obtained, even with low CH.
- 10Heavy Weapons: Browning M2 is a powerful long-range weapon but requires ST 9 and expensive ammo.
- 11Melee Combat: Effective when close, can stagger enemies, costing them action points in CTB or preventing attacks in TB.
- 12Tag Skills: Small Guns (essential), Energy Weapons, Big Guns (for rockets/chainguns/Browning M2), Lockpick, Unarmed/Melee (for Slayer), Bartering, Outdoorsman, Stealth (for Slayer).
- 13Bug Exploitation (Endurance/HP): A bug allows unlimited acquisition of items like Elixir of Life from certain random encounters by repeatedly trading and re-entering. This can be used to boost Endurance and HP significantly.
- 14Leader Build Example: Traits: Gifted, Kamikaze. Perks: Weapons Handling. Tags: Small, Big. Attributes: ST 6, PE 10, EN 5, CH 2, IN 10, AG 10, LK 2. This build can effectively use the Browning M2.
Tips
- Fast Shot is good for general combat, while Sniper may be unreliable.
- Consider increased critical hits and Bonus Rate of Fire perks as alternatives to Sniper.
- Melee combat requires careful positioning (sneak and cover) but can be very effective.
- Tag skills should align with your chosen combat style.
- Exploiting the item duplication bug can create powerful, high-HP characters.
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