Unlock the secrets of Fallout Tactics weaponry! This guide breaks down damage, range, clip size, minimum strength, firing modes, and rate of fire for all your combat needs.
Alright, let's talk about the tools of the trade in Fallout Tactics. Knowing your gear inside and out is key to surviving the wastes, so we're going to break down the weapon stats. Think of this as your cheat sheet to picking the right boomstick for the job. We'll cover everything from how much damage a weapon dishes out to how fast it can spit lead. Here's what we're looking at for each weapon: * Name: What it's called, plain and simple. * Damage: How much hurt it packs per shot. Higher is usually better, but don't forget the other stats! * Range: How far it can effectively hit. Snipers need long range, while shotguns are for up close and personal. * Clip: How many rounds it holds before you need to reload. A bigger clip means less downtime in a firefight. * Min Str: The minimum Strength stat you need to wield it without penalty. Don't try to use a .50 Cal if your Strength is only 4, you'll be moving like molasses! * Modes: What firing options you have. Single shot, burst fire, or full auto? Each has its uses. * ROF (13): Rate of Fire. This tells you how many rounds per minute (or in this case, per 13-second interval, which is a bit of an odd way to measure it, but that's how the game does it!) it can fire. A higher ROF means more bullets downrange, faster. Keep this info handy when you're looting or shopping. Choosing the right weapon for your character's stats and the mission ahead can make all the difference between victory and a quick trip to the respawn screen.100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content