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Influence Generation & Usage
Humankind

Influence Generation & Usage

Learn how to generate and spend Influence in Humankind, using it to establish Outposts, claim territories, and build Infrastructure.

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Influence Generation & Usage

Learn how to generate and spend Influence in Humankind, using it to establish Outposts, claim territories, and build Infrastructure.

Influence is a vital resource in Humankind, primarily used for establishing Outposts and claiming territories. Generating sufficient Influence early in the game allows for rapid expansion and securing valuable resources. Its strategic use can significantly impact your civilization's growth and territorial control.

Key aspects of Influence generation and usage:

  • Early Game Usage: Influence is immediately useful in the Neolithic Era. For example, it costs 5 Influence to set up your first Outpost.
  • Outpost Establishment: Outposts are how you claim Territories on the world map. The game often suggests optimal locations for Outposts based on resource yields, such as Food and Production.
  • Curiosities: Exploring the map and discovering Curiosities can grant Influence, among other resources like Science. Actively scouting with tribal units can help you find these early boosts.
  • Infrastructure: Certain Infrastructure, like the Pottery Workshop, can provide a steady income of Influence (e.g., 4 influence/turn). Building these early can significantly bolster your Influence generation.
  • City Management: Cities also produce Influence, contributing to your overall pool. This becomes more significant as your civilization develops.
  • Outpost to City Conversion: While Outposts are preliminary claims, they can be converted into Cities once you earn enough Era Stars. This transition requires careful consideration of your Influence reserves.
  • Outpost Attachment: Attaching Outposts to existing Cities costs Influence and incurs a stability penalty for each attached region. However, it allows the City to exploit the attached Outpost's tile yields and build unique Districts in the new territory.
  • City Cap and Cost: The cost in Influence for each new City scales rapidly, and there's a strict city cap. This makes strategic use of Outposts and Outpost attachments crucial for expanding your empire without incurring prohibitive Influence costs or stability issues.

Effectively managing your Influence, from early exploration to strategic city planning, is paramount for establishing a strong and expansive empire in Humankind.

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