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Part 18
Paper Mario: Color Splash

Part 18

Navigate the treacherous pyramid and the mysterious Yoshi Sphynx in Part 18 of our Paper Mario: Color Splash walkthrough. Find all stickers and secrets!

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Navigate the treacherous pyramid and the mysterious Yoshi Sphynx in Part 18 of our Paper Mario: Color Splash walkthrough. Find all stickers and secrets!

Walkthrough
  1. 1
    Pyramid: Ascend the pyramid, staying on the same level until you reach the northeastern corner. Climb two more levels and continue to the uppermost level with the goal. Collect the [Worn-Out Jump], [Hopslipper], and [Jump] stickers along the way. At the top, do NOT jump into the goal. Instead, descend both sides to collect a [Slaphammer] and an [HP-Up Heart]. Return to the goal and finish the stage.
  2. 2
    Yoshi Sphynx - Exterior: Hammer the palm in the background for a coin. Grab the [Worn-Out Hammer] to the right. Defeat the Spinies and collect two [Hopslippers], one [Jump], and one [Hammer] from the northeasternmost palm. Drop down the pipe.
  3. 3
    Yoshi Sphynx - Foundation: Move left and defeat the Spiny and Paragoomba. Find a [Worn-Out Jump] and [Eekhammer] farther west. Continue clockwise around the foundation to find a [Worn-Out Hammer] on the closer foot and a [Hammer] on the farther foot. Continue clockwise to find a [Jump] sticker. Farther around, find an [Iron Jump] and a [Hammer]. Enter the door at the end.
  4. 4
    Yoshi Sphynx - Interior (First Room): A Dry Bones will chase you, and two Hammer Bros. will attack. Defeat the Dry Bones first, then the Hammer Bros. Collect the [Shiny Line Jump], [Flashy Hopslipper], [Hopslipper], [Iron Jump], and [Jump] stickers on the ground. The ?-Block contains a [Hammer], [Slaphammer], and [Eekhammer]. Note that the Dry Bones will revive. Check the eastern wall above the outcropping and hammer it to reveal a secret passage. Defeat the Hammer Bro. inside and grab the [Megaflash Hammer] sticker. Exit when ready.
  5. 5
    Yoshi Sphynx - Exterior (Revisited): Ascend the steps and defeat the Spiny on the right. Collect the [Shiny Jump], [Hopslipper], and [Worn-Out Jump] stickers on the right. Enter the door on the left.
  6. 6
    Yoshi Sphynx - Dark Room 1: This first room is dark and empty. The Dry Bones will eventually wake up; proceed through.
  7. 7
    Yoshi Sphynx - Rotating Room: In this room, hammer the middle of the back wall to make it rotate, revealing the next room.
  8. 8
    Yoshi Sphynx - Rotating Room Interior: Defeat the Spiny and Pokey. Find a [Jump] sticker on the wall and a [Shiny Hammer] in the ?-Block. Head up the back door. Ascend to the right and push out the wall at the end (which has a [Hopslipper] you can pick up). The door to the left leads back to the Hammer Bros. room; go right.
  9. 9
    Yoshi Sphynx - Bowser Tape Room: Defeat the Paragoomba. Collect the [Worn-Out Hammer] and [Worn-Out Jump] stickers along the back wall. Peel off the Bowser tape to reveal a Heart Block for healing. Take either door out.
  10. 10
    Yoshi Sphynx - Lower Level: Drop down to the level with Sombrero Guy, Maraca Guy, and Accordion Guy. Defeat them quickly using Battle Spinner + Fire/Ice Flower. They reveal an [Iron Jump]. A [Hammer] is in the ?-Block in the foreground. Backtrack up to the room with multiple doorways (left of the Heart Block room). Find and enter the door obscured by the rightmost pillar.
  11. 11
    Yoshi Sphynx - Item Upgrade Room: In this dark room, climb the stairs. The central area allows you to place an item for upgrade. To the left of this block, a hidden block can be revealed with a jump. Use these two blocks to hit a higher block containing a [Shiny Line Jump]. Jump from next to the door to reach the first block. Exit outside.
  12. 12
    Yoshi Sphynx - Final Exterior: Step forward a few paces. Paratroopas will appear.
Tips
  • The decal shop in Decalburg offers various stickers, including Jump, Hammer, and Hopslipper variants, with prices ranging from 3 to 30 coins.
  • The Yoshi Sphynx section requires careful navigation and combat against various enemies.
  • The Bowser tape can be removed after defeating the enemies in its vicinity, revealing a Heart Block.
  • The item upgrade zone in the dark room is a good opportunity to upgrade a valuable item.
  • [Slaphammer]
  • [HP-Up Heart]
  • [Worn-Out Hammer]
  • [Hopslipper] (multiple)
  • [Jump] (multiple)
  • [Hammer] (multiple)
  • [Worn-Out Jump] (multiple)
  • [Eekhammer]
  • [Iron Jump] (multiple)
  • [Shiny Line Jump]
  • [Flashy Hopslipper]
  • [Megaflash Hammer]
  • [Shiny Jump]
  • [Shiny Hammer]
  • [Heart Block] (restores health)

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