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Part 24
Paper Mario: Color Splash

Part 24

Navigate the Leaf Litter Path in Paper Mario: Color Splash, finding stickers like Slaphammer and Burnhammer, and facing enemies like Snifits and Wigglers.

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Navigate the Leaf Litter Path in Paper Mario: Color Splash, finding stickers like Slaphammer and Burnhammer, and facing enemies like Snifits and Wigglers.

Walkthrough
  1. 1
    Head east down the path. Jump on the Goomba to avoid a battle. Hit the ?-Block above it for a [Slaphammer].
  2. 2
    Grab the [Jump] sticker on the tree.
  3. 3
    Defeat the Snifit ahead and pick up the [Worn-Out Jump] on the bush.
  4. 4
    Go around the tree in the back to find a ?-Block containing an [Iron Jump].
  5. 5
    Peel off the [Hammer] sticker to the right.
  6. 6
    Proceed to the next area.
  7. 7
    Peel off the [Jump] and [Worn-Out Jump] stickers just ahead.
  8. 8
    Paperize and use your Trumpet to wake the snoozing Wiggler.
  9. 9
    Pick up a [Hammer] and [Worn-Out Hammer] on your way out.
  10. 10
    In the next area, grab the [Worn-Out Jump] and deal with the disappearing Wiggler.
  11. 11
    Collect the [Burnhammer] and [Worn-Out Hammer] in the background.
  12. 12
    Defeat the wandering Snifit and the Clip Guy, which can immobilize you.
  13. 13
    Pick up the [Hammer] at the end of the middle islet.
  14. 14
    For more stickers, take the upper path with the Ninjis. Grab the [Shiny POW Block] and [Worn-Out Jump] up here. Avoid the stickers on the edge of the steps due to the damaging black goop.
  15. 15
    Continue to the next area.
  16. 16
    Wait for the rotation log and move to the center to hit a ?-Block for a [Shiny Hurlhammer].
  17. 17
    Jump to the upper log to the right.
  18. 18
    From this log, jump north to the log in the background and free it from Bowser tape to get a [Shiny Fire Flower].
  19. 19
    At the end of its westward movement, jump northwesterly to reach dry land with a ?-Block containing a [Line Jump].
  20. 20
    Head back east and defeat the Ninji.
  21. 21
    Jump across the rotating log in the middle to reach the other side and grab the [Jump] sticker if desired.
  22. 22
    Proceed to the next area.
  23. 23
    Move quickly across the gaps, avoiding the Boomerang Bros. in the back. Replenish health and save at the midway point.
  24. 24
    At the end of this section, two Burnhammers can defeat the Boomerang Bros.
  25. 25
    Make your way to the goal and finish the level.
Tips
  • The Decalburg Sticker Shop sells a Jump sticker for 3 coins, Iron Jump for 5 coins, Hopslipper for 5 coins, Line Jump for 12 coins, Hammer for 3 coins, Eekhammer for 5 coins, Hurlhammer for 20 coins, Slaphammer for 3 coins, Baahammer for 10 coins, Burnhammer for 20 coins, Chillhammer for 20 coins, Spike Helmet for 8 coins, POW Block for 30 coins, Shell for 20 coins, Mushroom for 15 coins, and Shiny Mushroom for 30 coins.
  • The Whammino Mountain Sticker Shop sells a Jump sticker for 3 coins, Hammer for 3 coins, Poison Mushroom for 2 coins, Mushroom for 15 coins, Fire Flower for 20 coins, Shiny Fire Flower for 30 coins, Ice Flower for 20 coins, and Shiny Ice Flower for 30 coins.
  • Clip Guys can immobilize you, so prioritize defeating them if possible.
  • Be cautious of the black goop on the steps, as it causes damage.
  • The Boomerang Bros. can be tough; using two Burnhammers can help defeat them.

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