Complete Part 20 walkthrough for Paper Mario: Color Splash, detailing enemy encounters, sticker locations, and the secret exit.
Walkthrough
- 1Defeat the Goomba/Paratroopa/Swooper combo and grab the [Line Jump], [Hammer], and [Jump] stickers.
- 2Return to the casket room; the first casket contains a [Hopslipper], the second a heart.
- 3Defeat the Dry Bones.
- 4Hammer the block in the center to obtain [Iron Jump], [Hopslipper], and [Line Jump] stickers.
- 5The third casket contains an [HP-Up Heart].
- 6Grab the [Ice Flower] from the ?-Block.
- 7The last casket holds an [Eekhammer].
- 8Head outside and down the rightmost sand flow.
- 9Defeat the Clubba to the right and enter the door.
- 10In this room, defeat the initial Paratroopa/Paragoomba/Swooper combo and subsequent enemies to the right.
- 11Drop to the lower area, jump below the Bowser tape on the back wall to reveal hidden blocks, then peel off the tape.
- 12Inside, collect the [Frog Suit], [Hammer], and [Shiny Jump] stickers.
- 13Take the southern exit.
- 14Defeat the Paratroopa and Hammer Bros. blocking the path west.
- 15Backtrack to the first huge ruins room and use the geyser to return to the front.
- 16Go left and grab the [Slaphammer] to the right.
- 17Defeat the Paratroopa on the left and drop to the next level.
- 18Peel off the [Jump] sticker and enter the central room.
- 19Take the opening to the right, grab the [Hurlhammer] and [Hopslipper] stickers while ignoring the Dry Bones.
- 20Return to the casket room.
- 21The first casket (from the right) contains a [POW Block]; the second has a Sombrero Guy.
- 22The central ?-Block contains an [Iron Jump], and the other ?-Block contains [Baahammer], [Burnahmmer], and [Chillhammer] stickers.
- 23The third casket holds a heart, and the fourth contains ten coins.
- 24Drop down the central exit.
- 25Pick up the [Line Jump] in the ?-Block and the [Jackhammer] beyond the geyser.
- 26Ride the geyser back up.
- 27Take the sand flumes in the order: right-right-left.
- 28Defeat the Clubba and their allies, grab the [Worn-Out Jump] sticker, and take the adjacent exit.
- 29Exit through the door to the right.
- 30In this room, the first casket (from the left) contains a [Shiny POW Block], the second a [Shiny POW Block], and the third a [Bat].
- 31Grab the [Worn-Out Hammer] sticker beyond the third casket.
- 32Head back left and use the sand pile to climb over the caskets and bypass the spike field.
- 33Peel off the [Jump] sticker at the end.
- 34Take the exit to the right, jumping across the quicksand while dodging falling Dry Bones.
- 35Reach the Goal and finish the stage.
Secret Exit:
- To unlock the path to 2-4, head back into the ruins.
- Take the sand flumes in the order: right-right-left-left to reach the upper platform.
- Head through the big red door to find the secret exit.
- Paperize to the right and place a junk sticker to create a transitory block.
- Jump on this block to reach a higher block, jump again, and grab the [Flashy Clone Jump] sticker.
- Head up the steps in the middle.
- Head left and drop down to the coffin below.
- Go through this tomb and head right.
- Push out the door of the next casket and grab the [Eekhammer], [Worn-Out Hammer], and [Shiny Jump] stickers.
- Jump through the coffin to the lower right to fall to the level below.
- The coffins, from right to left, contain a Dry Bones, a [POW Block], and a secret passageway.
- Take the path to find a [Jump] sticker.
- Slip behind this wall with the Jump sticker to drop down below.
- Release the last coffin to make the Goal and blocks accessible.
- The block in front of you contains a [Baahammer].
- Head up the stairs to the goal.
World Map & Shop:
Head to Decalburg to pick up any needed stickers. The Decalburg Sticker Shop sells the following:
- Jump: 3 Coins
- Iron Jump: 5 Coins
- Hopslipper: 5 Coins
- Line Jump: 12 Coins
- Hammer: 3 Coins
- Eekhammer: 5 Coins
- Hurlhammer: 20 Coins
- Slaphammer: 3 Coins
- Spike Helmet: 8 Coins
- POW Block: 30 Coins
- Shell: 20 Coins
- Mushroom: 15 Coins
- Shiny Mushroom: 30 Coins
You will need to go to Surfshine Harbor next to complete 2-4.
Tips
- Remember to transform your Light Bulb "Thing" into a Sticker before heading to Surfshine Harbor.
- Be aware of falling Dry Bones when crossing quicksand.
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