Complete Part 25 of Paper Mario: Color Splash with our guide. Learn how to navigate the forest maze, find all items, and reach the goal.
- 1Start by following the path farther into the forest.
- 2Defeat the two Snifits at the entrance of the next area.
- 3Navigate the maze. The correct path leads to Area L. The map provided shows the way: Start at Area A, and aim to finish at Area L. Areas G, H, and I are initially inaccessible.
- 4After exiting the maze, check the ?-Block for an [Ice Flower].
- 5Take the northern exit.
- 6Check out the goal and collect your coins.
- 7Head to World Map 3-3. There are no enemies or stickers here.
- 8Enter Wiggler's Tree House.
- 9Go up the ramp and hammer the fireplace to reveal a hole.
- 10Fall down the hole and pick up the [High Heel].
- 11Exit through the southwestern exit on the second floor.
- 12Walk up the ramp and enter the next door.
- 13Grab the [Boom Box] from the alcove in the tree.
- 14You can check the drawing book/diary, but it contains no useful information currently.
- 15Exit through the southwest again.
- 16Head to the left and unpeel the Bowser tape holding the elevator down to gain easy access.
Maze Map:
You begin in Area A and can explore all areas immediately except for Areas G, H and I. Explore all areas and finish at Area L, where the Goal is!
Maze Navigation:
Note: Paths that appear to lead nowhere actually take you back to the beginning of the maze.
Area A: Entrance
Area B: Jump, Worn-Out Hammer, Hammer, Shiny Line Jump
Area C: Hammer, Shiny Jump, Jump (Behind Signpost)
Area D: Shell, Burnhammer (Swamp), Baahammer (Swamp), Chillhammer (Swamp), Jump, Hammer
Area E: Line Jump, Jump, Iron Jump, SECRET DOOR (After 3-6)
Area F: Fire Flower, Hammer, Iron Jump, Hopslipper, Slaphammer, Ice Flower, POW Block, Eekhammer, Jump, Line Jump, Hurlhammer, WIGGLER SEGMENT (After 3-10)
Area G: Shell, Shiny Shell, Flashy Shell, Shiny Iron Jump, Shiny Hopslipper, Shiny Line Jump
Area H: (No Items)
Area I: Bowling Ball, Trophy (After Strike Lake)
Area J: Shiny Hammer, Line Jump, Jump
Area K: (No Items)
Area L: GOAL
- The maze can be tricky; use the provided map or trial-and-error to find the correct path.
- Some areas contain valuable items and hammers, so explore thoroughly before reaching the goal.
- The secret door in Area E and the Wiggler Segment in Area F are only accessible after specific events (after 3-6 and 3-10 respectively).
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