Complete Part 19 of Paper Mario: Color Splash, including the Kamek battle and finding the Light Bulb Thing.
Walkthrough
- 1Defeat the Koopas that engage you.
- 2Peel off the Bowser tape to reveal steps.
- 3Backtrack to the area above the Shy Guys.
- 4IGNORE THE GOAL. Check the door behind it.
- 5Defeat the Dry Bones and Swooper inside.
- 6Move left and locate the light bulb above you. Jump under it to set it free and add it to your "Things" collection as the [Light Bulb].
- 7Go up the steps to find a [Jump] sticker.
- 8Move back into the background and head right to another area.
- 9Grab the [Hammer].
- 10Hammer the wall on the left to knock it down.
- 11Walk up the cardboard and hammer the wall about 1/3 of the full wall distance from the back.
- 12Enter through this crevice to reach the top of the Yoshi.
- 13Drop down below to find Kamek.
- 14Warning: Kamek will change all your stickers into Sandals. Use the Sandals to hit Kamek. Press "A" as an action command when the sparkle appears above the sandal on the upswing to deal multiple points of damage.
- 15Open the treasure chest for a [Table Piece].
- 16The Yoshi will swallow you. Pick up the [POW Block].
- 17Backtrack out to the goal.
- 18IGNORE THE GOAL AGAIN. Drop off the back of the Yoshi to find an [HP-Up Heart].
- 19Backtrack to the Goal to finish the level.
Tips
- The Shiny Line Jump sticker might be useful against the Koopas.
- Try not to use your better stickers in the Kamek battle, as they will be turned into Sandals.
- Remember to heal and purchase new stickers at the Sticker Shop in Decalburg if needed.
- In the Sandshifter Ruins, avoid the spiked cannonballs.
- When fighting Clubbas hurling Spike Balls, do not jump on them when they are holding the Spike Ball above their heads.
- Hammer beneath the ?-Block to reveal a hidden block that allows you to reach it.
- In the casket room, the second casket from the right reveals a secret passage and a heart to heal with.
- The last casket in the room holds a Dry Bones.
Sticker Shop (Decalburg):
- Jump: 3 Coins
- Iron Jump: 5 Coins
- Hopslipper: 5 Coins
- Line Jump: 12 Coins
- Hammer: 3 Coins
- Eekhammer: 5 Coins
- Hurlhammer: 20 Coins
- Slaphammer: 3 Coins
- Spike Helmet: 8 Coins
- POW Block: 30 Coins
- Shell: 20 Coins
- Mushroom: 15 Coins
- Shiny Mushroom: 30 Coins
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